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Volumn 374, Issue PART II, 2013, Pages 723-726
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Using Game Technology to Develop Snowboard Training Simulator
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Author keywords
feedback; presence; simulator; snowboard; virtual coach
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Indexed keywords
FEEDBACK;
SENSORS;
SPORTING GOODS;
SPORTS;
VIRTUAL REALITY;
GAME TECHNOLOGIES;
MOTION SENSORS;
PRESENCE;
SNOWBOARD;
SPORT SCIENCE;
TRAINING SIMULATOR;
VIRTUAL COACH;
VIRTUAL SIMULATORS;
SIMULATORS;
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EID: 84886278627
PISSN: 18650929
EISSN: None
Source Type: Book Series
DOI: 10.1007/978-3-642-39476-8_145 Document Type: Conference Paper |
Times cited : (4)
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References (8)
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