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Volumn , Issue , 2005, Pages 87-94

User interfaces for interactive control of physics-based 3D characters

Author keywords

Character Animation; Control; Physics based Simulation; User Interfaces

Indexed keywords

ANIMATION; COMPUTER SIMULATION; CONTROL SYSTEMS; INTERACTIVE COMPUTER GRAPHICS; ONLINE SYSTEMS;

EID: 29244447157     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1053427.1053441     Document Type: Conference Paper
Times cited : (26)

References (20)
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    • Fang, A.C.1    Pollard, N.S.2
  • 5
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    • Techniques for interactive manipulation of articulated bodies using dynamic analysis
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    • (1988) Proceedings of Graphics Interface , vol.88 , pp. 8-15
    • Forsey, D.1    Wilhelms, J.2
  • 8
    • 0034450074 scopus 로고    scopus 로고
    • Interactive control for physically-based animation
    • K. Akeley, Ed.
    • LASZLO, J., VAN DE PANNE, M., AND FIUME, E. 2000. Interactive control for physically-based animation. In SIGGRAPH 2000, K. Akeley, Ed., 201-208.
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    • Laszlo, J.1    Van De Panne, M.2    Fiume, E.3
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    • Local physical models for interactive character animation
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    • OORE, S., TERZOPOULOS, D., AND HINTON, G. 2002. Local physical models for interactive character animation. Computer Graphics Forum 21, 3, 337-346. ISSN 1067-7055.
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.