-
1
-
-
35349021220
-
Virtual realityintegrated telerehabilitation system: Patient and technical performance
-
Deutsch, J.E., Lewis, J.A., Burdea, G., "Virtual realityintegrated telerehabilitation system: patient and technical performance, " International Workshop on Virtual Rehabilitation, pp. 140-144, 2006.
-
(2006)
International Workshop on Virtual Rehabilitation
, pp. 140-144
-
-
Deutsch, J.E.1
Lewis, J.A.2
Burdea, G.3
-
2
-
-
56349152670
-
Optical tracking using commodity hardware
-
Cambridge, UK
-
Hay, S., J. Newman, and R. Harle, "Optical Tracking Using Commodity Hardware", IEEE International Sympoisum on Mixed and Augmented Reality, Cambridge, UK, pp. 159-160, 2008.
-
(2008)
IEEE International Sympoisum on Mixed and Augmented Reality
, pp. 159-160
-
-
Hay, S.1
Newman, J.2
Harle, R.3
-
3
-
-
77952726478
-
Breaking the status Quo: Improving 3D gesture recognition with spatially convenient input devices
-
Hoffman, M., P. Varcholik, and J.J. LaViola Jr., "Breaking the Status Quo: Improving 3D Gesture Recognition with Spatially Convenient Input Devices", IEEE Virtual Reality, pp. 59-66, 2010.
-
(2010)
IEEE Virtual Reality
, pp. 59-66
-
-
Hoffman, M.1
Varcholik, P.2
LaViola Jr., J.J.3
-
4
-
-
57849092744
-
PlayStation 3-based telerehabilitation for children with hemiplegia
-
Huber, M., Rabin, B., Docan, C., Burdea, G., Nwosu, M.E., Abdelbaky, M., Golomb, M.R., "PlayStation 3-based telerehabilitation for children with hemiplegia, " International Conference Virtual Rehabilitation, pp. 105-112, 2008.
-
(2008)
International Conference Virtual Rehabilitation
, pp. 105-112
-
-
Huber, M.1
Rabin, B.2
Docan, C.3
Burdea, G.4
Nwosu, M.E.5
Abdelbaky, M.6
Golomb, M.R.7
-
5
-
-
77949706554
-
Feasibility of modified remotely monitored in-home gaming technology for improving hand function in adolescents with Cerebral Palsy
-
Huber, M., Rabin, B., Docan, C., Burdea, G.C., AbdelBaky, M., Golomb, M.R., "Feasibility of modified remotely monitored in-home gaming technology for improving hand function in adolescents with Cerebral Palsy, " IEEE Transactions on Information Technology in Biomedicine, 14(2), pp. 526-534, 2010.
-
(2010)
IEEE Transactions on Information Technology in Biomedicine
, vol.14
, Issue.2
, pp. 526-534
-
-
Huber, M.1
Rabin, B.2
Docan, C.3
Burdea, G.C.4
Abdelbaky, M.5
Golomb, M.R.6
-
7
-
-
84882997129
-
-
accessed April 1
-
Leap Motion, https://www.leapmotion.com [accessed April 1, 2013].
-
(2013)
Leap Motion
-
-
-
8
-
-
84881445840
-
Smart home technology for telemedicine and emergency management
-
Springer, Springer, on-line, May 11
-
Li, K.F., "Smart Home Technology for Telemedicine and Emergency Management, " Journal of Ambient Intelligence and Humanized Computing, Springer, Springer, on-line, May 11, 2012.
-
(2012)
Journal of Ambient Intelligence and Humanized Computing
-
-
Li, K.F.1
-
9
-
-
80455134730
-
A Web-Based Sign Language Translator Using 3D Video Processing
-
Li, K.F., K. Lothrop, E. Gill, and S. Lau, "A Web-Based Sign Language Translator Using 3D Video Processing", 14th International Conference on Network-Based Information Systems, pp. 356-361, 2011.
-
(2011)
14th International Conference on Network-Based Information Systems
, pp. 356-361
-
-
Li, K.F.1
Lothrop, K.2
Gill, E.3
Lau, S.4
-
10
-
-
84866609201
-
Real-time classification of sports movement using adaptive clustering
-
Li, K.F., A.-M. Sevcenco, and K. Takano, "Real-Time Classification of Sports Movement Using Adaptive Clustering, " the Sixth International Conference on Complex, Intelligent, and Software Intensive Systems, 2012.
-
(2012)
The Sixth International Conference on Complex, Intelligent, and Software Intensive Systems
-
-
Li, K.F.1
Sevcenco, A.-M.2
Takano, K.3
-
11
-
-
8344266354
-
-
MATLAB, version 7. MathWorks Inc
-
MATLAB, Statistics Toolbox, version 7. MathWorks Inc. 2012.
-
(2012)
Statistics Toolbox
-
-
-
12
-
-
84866619513
-
-
March 15
-
Microsoft XBOX, available at http://www.xbox.com, March 15, 2012.
-
(2012)
Microsoft XBOX
-
-
-
13
-
-
84860719375
-
-
March 15
-
Nintendo Wii System, available at http://wii.com, March 15, 2012.
-
(2012)
Nintendo Wii System
-
-
-
14
-
-
84881418922
-
Motion tracking and learning in telerehabilitation applications
-
Sevcenco, A-M., and K.F. Li, "Motion Tracking and Learning in Telerehabilitation Applications, " International Workshop on bio-Sensing, Processing, Application and Networking, 2012.
-
(2012)
International Workshop on Bio-Sensing, Processing, Application and Networking
-
-
Sevcenco, A.-M.1
Li, K.F.2
-
15
-
-
84866598533
-
-
March 15
-
Sony PlayStation, available at http://www.playstation.com, March 15, 2012.
-
(2012)
Sony PlayStation
-
-
-
16
-
-
84870687527
-
Classifying Sports Gesture Using Event-Based Matching in a Multimedia E-Learning System
-
Takano, K., and K.F. Li, "Classifying Sports Gesture Using Event-Based Matching in a Multimedia E-Learning System, " Fifth International Symposium on Mining and Web, 2012.
-
(2012)
Fifth International Symposium on Mining and Web
-
-
Takano, K.1
Li, K.F.2
-
17
-
-
84885201028
-
-
August 10
-
Wikipedia: Telerehabiliation, available at http://en.wikipedia.org/wiki/ Telerehabilitation, August 10, 2012.
-
(2012)
Wikipedia: Telerehabiliation
-
-
-
18
-
-
84885223872
-
-
accessed April 1
-
Wii U, http://www.nintendo.com/wiiu [accessed April 1, 2013]
-
(2013)
-
-
Wii, U.1
-
19
-
-
77649295545
-
The Wiimote and Beyond: Spatially Convenient Devices for 3D User Interfaces
-
Wingrave, C.A., et al., "The Wiimote and Beyond: Spatially Convenient Devices for 3D User Interfaces", IEEE Computer Graphics and Applications, Volume 30, Issue 2, pp. 71-85, 2010.
-
(2010)
IEEE Computer Graphics and Applications
, vol.30
, Issue.2
, pp. 71-85
-
-
Wingrave, C.A.1
|