메뉴 건너뛰기




Volumn , Issue , 2013, Pages 11-18

Fast delivery of 3D Web content: A case study

Author keywords

3D formats; Compression; Progressive meshes; WebGL

Indexed keywords

3D FORMATS; 3D WEB APPLICATIONS; COMPRESSION RATES; DECOMPRESSION TIME; MESH COMPRESSION; PROGRESSIVE MESH; TRANSMISSION BANDWIDTH; WEBGL;

EID: 84883124447     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/2466533.2466536     Document Type: Conference Paper
Times cited : (38)

References (36)
  • 2
    • 0035155186 scopus 로고    scopus 로고
    • Progressive compression for lossless transmission of triangle meshes
    • ALLIEZ, P., AND DESBRUN, M. 2001. Progressive compression for lossless transmission of triangle meshes. In Proc. SIGGRAPH, 195-202.
    • (2001) Proc. SIGGRAPH , pp. 195-202
    • Alliez, P.1    Desbrun, M.2
  • 5
    • 70350648643 scopus 로고    scopus 로고
    • X3dom: A dom-based html5/x3d integration model
    • BEHR, J., ESCHLER, P., JUNG, Y., AND ZÖLLNER, M. 2009. X3DOM: a DOM-based HTML5/X3D integration model. In Proc. Web3D, 127-135.
    • (2009) Proc. Web3D , pp. 127-135
    • Behr, J.1    Eschler, P.2    Jung, Y.3    Zöllner, M.4
  • 6
    • 84865562115 scopus 로고    scopus 로고
    • Using images and explicit binary container for efficient and incremental delivery of declarative 3d scenes on the web
    • BEHR, J., JUNG, Y., FRANKE, T., AND STURM, T. 2012. Using images and explicit binary container for efficient and incremental delivery of declarative 3D scenes on the web. In Proc. Web3D, 17-25.
    • (2012) Proc. Web3D , pp. 17-25
    • Behr, J.1    Jung, Y.2    Franke, T.3    Sturm, T.4
  • 9
    • 84883101228 scopus 로고    scopus 로고
    • Webgl models: End-to-end
    • P. Cozzi and C. Riccio, Eds. CRC Press, July
    • CHUN, W. 2012. WebGL models: End-to-end. In OpenGL Insights, P. Cozzi and C. Riccio, Eds. CRC Press, July, 431-454.
    • (2012) OpenGL Insights , pp. 431-454
    • Chun, W.1
  • 11
    • 77950560395 scopus 로고    scopus 로고
    • A web architecture for progressive delivery of 3d content
    • FOGEL, E., COHEN-OR, D., IRONI, R., AND ZVI, T. 2001. A web architecture for progressive delivery of 3D content. In Proc. Web3D, 35-41.
    • (2001) Proc. Web3D , pp. 35-41
    • Fogel, E.1    Cohen-or, D.2    Ironi, R.3    Zvi, T.4
  • 14
    • 84865550323 scopus 로고    scopus 로고
    • Adaptive quad patches: An adaptive regular structure for web distribution and adaptive rendering of 3d models
    • GOBBETTI, E., MARTON, F., RODRIGUEZ, M. B., GANOVELLI, F., AND DI BENEDETTO, M. 2012. Adaptive quad patches: an adaptive regular structure for web distribution and adaptive rendering of 3D models. In Proc. Web3D, 9-16.
    • (2012) Proc. Web3D , pp. 9-16
    • Gobbetti, E.1    Marton, F.2    Rodriguez, M.B.3    Ganovelli, F.4    Di Benedetto, M.5
  • 15
    • 0031644786 scopus 로고    scopus 로고
    • Real time compression of triangle mesh connectivity
    • GUMHOLD, S., AND STRASSER, W. 1998. Real time compression of triangle mesh connectivity. In Proc. SIGGRAPH, 133-140.
    • (1998) Proc. SIGGRAPH , pp. 133-140
    • Gumhold, S.1    Strasser, W.2
  • 17
    • 0030383840 scopus 로고    scopus 로고
    • Progressive meshes
    • HOPPE, H. 1996. Progressive meshes. In Proc. SIGGRAPH, 99- 108.
    • (1996) Proc. SIGGRAPH , pp. 99-108
    • Hoppe, H.1
  • 18
    • 0031631745 scopus 로고    scopus 로고
    • Efficient implementation of progressive meshes
    • HOPPE, H. 1998. Efficient implementation of progressive meshes. Computers & Graphics, 27-36.
    • (1998) Computers & Graphics , pp. 27-36
    • Hoppe, H.1
  • 19
    • 50949084489 scopus 로고    scopus 로고
    • Mpeg4 part 25: A generic model for 3d graphics compression
    • JOVANOVA, B., PREDA, M., AND PRETEUX, F. 2008. MPEG4 Part 25: A Generic Model for 3D Graphics Compression. In Proc. 3DTV-CON.
    • (2008) Proc. 3DTV-CON
    • Jovanova, B.1    Preda, M.2    Preteux, F.3
  • 21
    • 77951272291 scopus 로고    scopus 로고
    • Mesh geometry compression for mobile graphics
    • LEE, J., CHOE, S., AND LEE, S. 2010. Mesh geometry compression for mobile graphics. In Proc. CCNC, 301-305.
    • (2010) Proc. CCNC , pp. 301-305
    • Lee, J.1    Choe, S.2    Lee, S.3
  • 22
    • 84858706226 scopus 로고    scopus 로고
    • Rate-distortion optimization for progressive compression of 3d mesh with color attributes
    • LEE, H., LAVOÚE, G., AND DUPONT, F. 2012. Rate-distortion optimization for progressive compression of 3D mesh with color attributes. Vis. Comput., 137-153.
    • (2012) Vis. Comput. , pp. 137-153
    • Lee, H.1    Lavoúe, G.2    Dupont, F.3
  • 23
  • 24
    • 84860785773 scopus 로고    scopus 로고
    • Progressive compression of manifold polygon meshes
    • MAGLO, A., COURBET, C., ALLIEZ, P., AND HUDELOT, C. 2012. Progressive compression of manifold polygon meshes. Comput. Graph., 349-359.
    • (2012) Comput. Graph. , pp. 349-359
    • Maglo, A.1    Courbet, C.2    Alliez, P.3    Hudelot, C.4
  • 26
    • 0033703675 scopus 로고    scopus 로고
    • Squeeze: Fast and progressive decompression of triangle meshes
    • PAJAROLA, R. B., AND ROSSIGNAC, J. 2000. Squeeze: Fast and progressive decompression of triangle meshes. In Proc. CGI, 173-182.
    • (2000) Proc. CGI , pp. 173-182
    • Pajarola, R.B.1    Rossignac, J.2
  • 31
    • 80052310551 scopus 로고    scopus 로고
    • X3d binary encoding results for free viewpoint networked distribution and synchronization
    • ACM, New York, NY, USA
    • STOCKER, H., AND SCHICKEL, P. 2011. X3D binary encoding results for free viewpoint networked distribution and synchronization. In Proc. Web3D, ACM, New York, NY, USA, 67-70.
    • (2011) Proc. Web3D , pp. 67-70
    • Stocker, H.1    Schickel, P.2
  • 34
    • 78651264652 scopus 로고    scopus 로고
    • Progressive lossless mesh compression via incremental parametric refinement
    • VALETTE, S., CHAINE, R., AND PROST, R. 2009. Progressive lossless mesh compression via incremental parametric refinement. In Proc. SGP, 1301-1310.
    • (2009) Proc. SGP , pp. 1301-1310
    • Valette, S.1    Chaine, R.2    Prost, R.3
  • 36
    • 77956236131 scopus 로고    scopus 로고
    • WEB3D CONSORTIUM, 2008. X3D specification. http://www.web3d.org/realtime- 3d/specification/current.
    • (2008) X3D Specification


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.