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Volumn , Issue , 2009, Pages 193-194
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Prototyping games with biped
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Author keywords
[No Author keywords available]
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Indexed keywords
AUTOMATED ANALYSIS;
EMERGENT PROPERTY;
GAME DESIGNERS;
HUMAN PLAYERS;
HUMAN SUBJECTS;
NEW APPROACHES;
REAL-TIME DYNAMICS;
RULE SYSTEMS;
ARTIFICIAL INTELLIGENCE;
ENGINES;
HUMAN COMPUTER INTERACTION;
DESIGN;
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EID: 84883098989
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: None Document Type: Conference Paper |
Times cited : (7)
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References (4)
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