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Volumn , Issue , 2012, Pages 63-68

Combining search-based procedural content generation and social gaming in the petalz video game

Author keywords

[No Author keywords available]

Indexed keywords

DIGITAL ENTERTAINMENT; ECONOMIC VALUES; GLOBAL MARKETPLACES; PROCEDURAL CONTENT GENERATIONS; SOCIAL ELEMENTS; SOCIAL GAMING; USER-GENERATED CONTENT; VIRTUAL CURRENCY;

EID: 84881574567     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (54)

References (13)
  • 2
  • 3
    • 84883059894 scopus 로고    scopus 로고
    • http://EndlessForms.com.
  • 4
    • 84859136873 scopus 로고    scopus 로고
    • Evolving 3d objects with a generative encoding inspired by developmental biology
    • New York, NY, USA: ACM
    • Clune, J., and Lipson, H. 2011b. Evolving 3d objects with a generative encoding inspired by developmental biology. In Proceedings of the European Conference on Artificial Life (Alife-2011), volume 5, 2-12. New York, NY, USA: ACM.
    • (2011) Proceedings of the European Conference on Artificial Life (Alife-2011) , vol.5 , pp. 2-12
    • Clune, J.1    Lipson, H.2
  • 8
    • 0036594106 scopus 로고    scopus 로고
    • Evolving neural networks through augmenting topologies
    • Stanley, K. O., and Miikkulainen, R. 2002. Evolving neural networks through augmenting topologies. Evolutionary Computation 10:99-127.
    • (2002) Evolutionary Computation , vol.10 , pp. 99-127
    • Stanley, K.O.1    Miikkulainen, R.2
  • 11
    • 0000530063 scopus 로고    scopus 로고
    • Interactive evolutionary computation: Fusion of the capacities of EC optimization and human evaluation
    • Takagi, H. 2001. Interactive evolutionary computation: Fusion of the capacities of EC optimization and human evaluation. Proceedings of the IEEE 89(9):1275-1296.
    • (2001) Proceedings of the IEEE , vol.89 , Issue.9 , pp. 1275-1296
    • Takagi, H.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.