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Volumn 5, Issue 2, 2013, Pages 100-110

Steady-state visual evoked potential-based computer gaming on a consumer-grade EEG device

Author keywords

Brain computer interface (BCI); electroencephalography (EEG); games; human computer interaction; steady state visual evoked potentials (SSVEPs)

Indexed keywords

COMPUTER GAMING; ELECTRODE CAP; EMOTIV EPOC; GAMES; INTERACTIVITY; PARAMETER VALUES; POPULATION STUDIES; STEADY-STATE VISUAL EVOKED POTENTIALS;

EID: 84879347915     PISSN: 1943068X     EISSN: None     Source Type: Journal    
DOI: 10.1109/TCIAIG.2012.2225623     Document Type: Article
Times cited : (54)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.