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Volumn , Issue , 2003, Pages 91-100

Implementation of a scripting language for VRML/X3D-based embodied agents

Author keywords

Agents; Distributed logic programming; H anim; STEP; VXML X3D; XSTEP

Indexed keywords

ANIMATION; ARTIFICIAL INTELLIGENCE; COMPUTER SIMULATION LANGUAGES; INTELLIGENT AGENTS; INTERACTIVE COMPUTER GRAPHICS; LOGIC PROGRAMMING; MULTIMEDIA SYSTEMS; SEMANTICS; THREE DIMENSIONAL COMPUTER GRAPHICS;

EID: 84878307053     PISSN: 15529886     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/636607.636608     Document Type: Conference Paper
Times cited : (26)

References (21)
  • 7
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    • Making them behave: Cognitive models for computer animation
    • Phd thesis, University of Toronto
    • Funge, J. 1998. Making Them Behave: Cognitive Models for Computer Animation. Phd thesis, University of Toronto.
    • (1998)
    • Funge, J.1
  • 10
    • 0001273055 scopus 로고
    • Dynamic logic
    • D. Reidel Publishing Company
    • Harel, D. 1984. Dynamic logic. In Handbook of Philosophical Logic, D. Reidel Publishing Company, 497-604.
    • (1984) Handbook of Philosophical Logic , pp. 497-604
    • Harel, D.1
  • 14
    • 33646224486 scopus 로고    scopus 로고
    • Formal semantics of STEP: A dynamic logic approach
    • in preparation
    • Huang, Z., Eliëns, A., and Visser, C. 2002. Formal semantics of STEP: a dynamic logic approach. in preparation.
    • (2002)
    • Huang, Z.1    Eliëns, A.2    Visser, C.3
  • 16
    • 11244322866 scopus 로고    scopus 로고
    • XSTEP: A markup language for embodied agents
    • WASP Research Report, Vrije University Amsterdam
    • Huang, Z., Eliëns, A., and Visser, C. 2002. XSTEP: a markup language for embodied agents. WASP Research Report, Vrije University Amsterdam.
    • (2002)
    • Huang, Z.1    Eliëns, A.2    Visser, C.3
  • 19
    • 0034498982 scopus 로고    scopus 로고
    • Eye communication in a conversational 3d synthetic agent
    • Poggi, I., Pelachaud, C., and Rosis, F. D. 2000. Eye communication in a conversational 3d synthetic agent. AI Communications 13, 3, 169-182.
    • (2000) AI Communications , vol.13 , Issue.3 , pp. 169-182
    • Poggi, I.1    Pelachaud, C.2    Rosis, F.D.3
  • 20
    • 0022095776 scopus 로고
    • Animating rotation with quaternion curves
    • Shoemake, K. 1985. Animating rotation with quaternion curves. Computer Graphics 19, 3, 245-251.
    • (1985) Computer Graphics , vol.19 , Issue.3 , pp. 245-251
    • Shoemake, K.1
  • 21
    • 0034257838 scopus 로고    scopus 로고
    • Real-time inverse kinematics techniques for anthropomorphic limbs
    • Tolani, D., Goswami, A., and Badler, N. 2000. Real-time inverse kinematics techniques for anthropomorphic limbs. Graphical Models, 62, 353-388.
    • (2000) Graphical Models , vol.62 , pp. 353-388
    • Tolani, D.1    Goswami, A.2    Badler, N.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.