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Volumn , Issue , 2007, Pages 61-68

Opponent modeling in real-time strategy games

Author keywords

[No Author keywords available]

Indexed keywords

GAME AI; OPPONENT MODELING; REAL-TIME STRATEGY GAMES; STRUCTURED MODEL;

EID: 84877965791     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (72)

References (16)
  • 1
    • 0028401306 scopus 로고
    • Case-based reasoning : Foundational issues, methodological variations, system approaches
    • March
    • Agnar Aamodt and Enric Plaza. Case-based reasoning : Foundational issues, methodological variations, and system approaches. A I Communications, 7(1), March 1994.
    • (1994) A I Communications , vol.7 , Issue.1
    • Aamodt, A.1    Plaza, E.2
  • 4
    • 70549093955 scopus 로고    scopus 로고
    • Preferencebased player modeling
    • Charles River Media, 25 Thomson Place, Boston, Massachusetts 02210
    • Jeroen Donkers and Pieter Spronck. Preferencebased player modeling. In S. Rabin, editor, A I Programming Wisdom 3, chapter 8.4, pages 647 659. Charles River Media, 25 Thomson Place, Boston, Massachusetts 02210, 2006.
    • (2006) In S. Rabin, editor, A I Programming Wisdom 3, chapter 8.4 , pp. 647-659
    • Donkers, J.1    Spronck, P.2
  • 5
    • 0004198442 scopus 로고
    • Pearson Education Limited, Edingburgh Gate, Harlow, Essex CM20 2JE, England
    • Robert Gibbons. A Primer in Game Theory, chapter 2.3B. Pearson Education Limited, Edingburgh Gate, Harlow, Essex CM20 2JE, England, 1992.
    • (1992) A Primer in Game Theory, chapter 2.3B
    • Gibbons, R.1
  • 6
    • 0004198442 scopus 로고
    • Pearson Education Limited, Edingburgh Gate, Harlow, Essex CM20 2JE, England
    • Robert Gibbons. A Primer in Game Theory, chapter 2. Pearson Education Limited, Edingburgh Gate, Harlow, Essex CM20 2JE, England, 1992.
    • (1992) A Primer in Game Theory, chapter 2
    • Gibbons, R.1
  • 7
    • 26944478381 scopus 로고    scopus 로고
    • Player modeling for adaptive games
    • Charles River Media, 10 Downer Avenue, Hingham, Massachusetts 02043
    • Ryan Houlete. Player modeling for adaptive games. In S. Rabin, editor, A I Programming Wisdom 2, chapter 10.1, pages 557 566. Charles River Media, 10 Downer Avenue, Hingham, Massachusetts 02043, 2004.
    • (2004) In S. Rabin, editor, A I Programming Wisdom 2, chapter 10.1 , pp. 557-566
    • Houlete, R.1
  • 9
    • 0016622115 scopus 로고
    • An analysis of alpha-beta pruning
    • Donald Knuth and Ronald Moore. An analysis of alpha-beta pruning. Artificial Intelligence, 6(4):293-326, 1975.
    • (1975) Artificial Intelligence , vol.6 , Issue.4 , pp. 293-326
    • Knuth, D.1    Moore, R.2
  • 12
    • 0001201757 scopus 로고
    • Some studies in machine learning using the game of chechers, ii - recent progrès
    • Arthur Samuel. Some studies in machine learning using the game of chechers, ii - recent progrès. IBM Journal, 11:601 617, 1967.
    • (1967) IBM Journal , vol.11 , pp. 601-617
    • Samuel, A.1
  • 16
    • 79955714612 scopus 로고    scopus 로고
    • An open-fuzzy logic library
    • Charles River Media, 20 Downer Avenue, Suite 3, Hingham, Massachusetts 02043
    • Michael Zarozinski. An open-fuzzy logic library. In S. Rabin, editor, A I Programming Wisdom, chapter 2.8, pages 90 101. Charles River Media, 20 Downer Avenue, Suite 3, Hingham, Massachusetts 02043, 2002
    • (2002) In S. Rabin, editor, A I Programming Wisdom, chapter 2.8 , pp. 90-101
    • Zarozinski, M.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.