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Volumn , Issue , 2005, Pages

Wherever hardware, there'll be games: The evolution of hardware and shifting industrial leadership in the gaming industry

Author keywords

Arcades; Consoles; Hardware; Innovation; Market widening; Moore's law; Pinball; Player interaction; Proprietary business models; Ubiquity

Indexed keywords

ARCADES; BUSINESS MODELS; MOORE'S LAW; PINBALL; PLAYER INTERACTION; UBIQUITY;

EID: 84873350248     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (3)

References (18)
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    • Bakardjieva, M.1    Andrew, F.2
  • 5
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    • Behind the screens
    • 9.05
    • Dolan, M. "Behind the Screens" in WIRED. 9.05 (2001). Available at http://wiredvig.bwired.com/wired/archive/9.05/history-pr.html
    • (2001) WIRED
    • Dolan, M.1
  • 6
    • 0009174973 scopus 로고    scopus 로고
    • Electronic and computer games, the history of an interactive medium
    • Haddon, L. "Electronic and Computer Games, the History of an Interactive Medium" in Screen, vol. 29, no. 2 (1998), pp. 52-75.
    • (1998) Screen , vol.29 , Issue.2 , pp. 52-75
    • Haddon, L.1
  • 8
    • 84976107248 scopus 로고
    • Processing fads and fashions
    • Hirch, P. M. "Processing Fads and Fashions" in The American Journal of Sociology, vol. 77, issue 4 (1972), pp. 639-659.
    • (1972) The American Journal of Sociology , vol.77 , Issue.4 , pp. 639-659
    • Hirch, P.M.1
  • 10
    • 84873342600 scopus 로고    scopus 로고
    • Lieholm, M. "Toys & Arcades", Nintendo land. Available at http://www.nintendoland.com/home2.htm?history/hist2.htm
    • Toys & Arcades
    • Lieholm, M.1
  • 12
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    • How nintendo aims to play the world
    • November 13
    • Rapoport, C. "How Nintendo aims to play the world" in Financial Times UK, November 13, 1986.
    • (1986) Financial Times UK
    • Rapoport, C.1
  • 15
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    • Random House, New York
    • Sheff, D. Game Over. Random House, New York, 1993 (pp. 30).
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  • 17
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    • Nintendo's home video game business
    • Lynskey, M. J. and Yonekura, S. Oxford University Press, Oxford
    • Yoshida, H. "Nintendo's Home Video Game Business" in Lynskey, M. J. and Yonekura, S. Entrepreneurship and organization. Oxford University Press, Oxford, 2002 (pp. 152-171).
    • (2002) Entrepreneurship and Organization , pp. 152-171
    • Yoshida, H.1
  • 18
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    • Increasing returns and economic progress
    • Young, A. "Increasing Returns and Economic Progress" in The Economic Journal, vol. 38, no. 152 (1928), pp. 527-542.
    • (1928) The Economic Journal , vol.38 , Issue.152 , pp. 527-542
    • Young, A.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.