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Volumn 64, Issue , 2007, Pages 51-54

Lessons learned from facilitation in collaborative design

Author keywords

Design games; Design representations; Facilitation; Participatory design

Indexed keywords

COLLABORATIVE DESIGN; DESIGN GAMES; DESIGN REPRESENTATION; FACILITATION; PARTICIPATORY DESIGN; PROFESSIONAL DESIGNERS;

EID: 84873311746     PISSN: 14451336     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (5)

References (15)
  • 1
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    • The design mind
    • P. Gorb & E. Schneider (Eds.), London Business School, Design Management Seminars.
    • Bernstein, D. (1988). The design mind. In P. Gorb & E. Schneider (Eds.), Design talks! The Design Council, London Business School, Design Management Seminars.
    • (1988) Design talks! The Design Council
    • Bernstein, D.1
  • 2
    • 0002763442 scopus 로고
    • An Utopian experience: On design of powerful computer-based tools for skilled graphical workers
    • G. Bjerknes, P. Ehn & M. Kyng (Eds.), Avebury.
    • Bødker, S., Ehn, P., Kammersgaard, J., Kyng, M., & Sundblad, Y. (1987). An Utopian experience: On design of powerful computer-based tools for skilled graphical workers. In G. Bjerknes, P. Ehn & M. Kyng (Eds.), Computers and democracy - a scandinavian challenge (pp. 251-278). Avebury.
    • (1987) Computers and democracy - a scandinavian challenge , pp. 251-278
    • Bødker, S.1    Ehn, P.2    Kammersgaard, J.3    Kyng, M.4    Sundblad, Y.5
  • 3
    • 84976692081 scopus 로고
    • Graphic facilitation
    • Crane, D. (1993). Graphic facilitation. Communications of the ACM, 36 (4): 64-65.
    • (1993) Communications of the ACM , vol.36 , Issue.4 , pp. 64-65
    • Crane, D.1
  • 4
    • 3943071059 scopus 로고    scopus 로고
    • Expertise in design: An overview
    • Cross, N. (2004). Expertise in design: An overview. Design Studies, 25 (5): 427-441.
    • (2004) Design Studies , vol.25 , Issue.5 , pp. 427-441
    • Cross, N.1
  • 5
    • 9944238125 scopus 로고    scopus 로고
    • Multilevel design and role play: Experiences in assessing support for neighborhood participation in design
    • London, England, 25- 28 June 2002. ACM Press.
    • Eden, H., Scharff, E., & Hornecker, E. (2002). Multilevel design and role play: Experiences in assessing support for neighborhood participation in design. In Proceedings of the Symposium on Designing Interactive Systems (DIS 2002), London, England, 25- 28 June 2002. ACM Press.
    • (2002) Proceedings of the Symposium on Designing Interactive Systems (DIS 2002)
    • Eden, H.1    Scharff, E.2    Hornecker, E.3
  • 8
    • 0002681837 scopus 로고    scopus 로고
    • CUTA: A simple, practical, lowcost approach to task analysis
    • Lafrenière, D. (1996). CUTA: A simple, practical, lowcost approach to task analysis. interactions, 3 (5): 35- 39.
    • (1996) interactions , vol.3 , Issue.5
    • Lafrenière, D.1
  • 10
    • 0035035139 scopus 로고    scopus 로고
    • Layered participatory analysis: New developments in the card technique
    • Seattle, Washington, USA, 31 March - 5 April. ACM Press.
    • Muller, M. J. (2001). Layered participatory analysis: New developments in the card technique. In Proceedings of the Conference on Human Factors in Computing Systems (CHI'01), Seattle, Washington, USA, 31 March - 5 April. ACM Press.
    • (2001) Proceedings of the Conference on Human Factors in Computing Systems (CHI'01)
    • Muller, M.J.1
  • 15
    • 85133518282 scopus 로고
    • A C.A.R.D. Game for participatory task analysis and redesign: Macroscopic complement to Pictive
    • Amsterdam. ACM Press.
    • Tudor, L. G., Muller, M. J., & Dayton, J. T. (1993). A C.A.R.D. Game for participatory task analysis and redesign: Macroscopic complement to Pictive. In Proceedings of INTERCHI'93, Amsterdam. ACM Press.
    • (1993) Proceedings of INTERCHI'93
    • Tudor, L.G.1    Muller, M.J.2    Dayton, J.T.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.