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Volumn 16, Issue 1, 2013, Pages 28-43

Investigating the activities of children toward a smart storytelling toy

Author keywords

Children; Mixed reality; Smart toy; Storytelling

Indexed keywords


EID: 84873195640     PISSN: 11763647     EISSN: 14364522     Source Type: Journal    
DOI: None     Document Type: Article
Times cited : (31)

References (21)
  • 1
    • 0010271725 scopus 로고    scopus 로고
    • Interactive storytelling systems for children: Using technology to explore language and identity
    • Bers, M., & Cassell, J. (1998). Interactive storytelling systems for children: Using technology to explore language and identity. Journal of Interactive Learning Research, 9(2), 183-215.
    • (1998) Journal of Interactive Learning Research , vol.9 , Issue.2 , pp. 183-215
    • Bers, M.1    Cassell, J.2
  • 3
    • 77952392241 scopus 로고    scopus 로고
    • Making space for voice: Technologies to support children's fantasy and storytelling
    • Cassell, J., & Ryokai, K. (2001). Making space for voice: Technologies to support children's fantasy and storytelling. Personal and Ubiquitous Computing, 5(3), 169-190.
    • (2001) Personal and Ubiquitous Computing , vol.5 , Issue.3 , pp. 169-190
    • Cassell, J.1    Ryokai, K.2
  • 9
  • 10
    • 0027581738 scopus 로고
    • Pretend play skills and the child's theory of mind
    • Lillard, A. S. (1993). Pretend play skills and the child's theory of mind. Child Development, 64, 348-371.
    • (1993) Child Development , vol.64 , pp. 348-371
    • Lillard, A.S.1
  • 11
    • 79952984951 scopus 로고    scopus 로고
    • Collaborative storytelling experiences in social media: Influence of peer-assistance mechanisms
    • Liu, C. C., Liu, K. P., Chen, W. H., Lin, C. P., & Chen, G. D. (2011). Collaborative storytelling experiences in social media: Influence of peer-assistance mechanisms. Computers and Education, 57(2), 1544-1556.
    • (2011) Computers and Education , vol.57 , Issue.2 , pp. 1544-1556
    • Liu, C.C.1    Liu, K.P.2    Chen, W.H.3    Lin, C.P.4    Chen, G.D.5
  • 13
    • 1842636317 scopus 로고    scopus 로고
    • Let's get physical: The learning benefits of interacting in digitally augmented physical spaces
    • Price, S., & Rogers, Y. (2004). Let's get physical: The learning benefits of interacting in digitally augmented physical spaces. Computers and Education, 43(1-2), 137-151.
    • (2004) Computers and Education , vol.43 , Issue.1-2 , pp. 137-151
    • Price, S.1    Rogers, Y.2
  • 14
    • 0036957385 scopus 로고    scopus 로고
    • A conceptual framework for mixed reality environments: Designing novel learning activities for young children
    • Rogers, Y., Scaife, M., Gabrielly, S., Smith, H., & Harris, E. (2002). A conceptual framework for mixed reality environments: Designing novel learning activities for young children, Presence: Teleoperators & Virtual Environments, 11(6), 677-686.
    • (2002) Presence: Teleoperators & Virtual Environments , vol.11 , Issue.6 , pp. 677-686
    • Rogers, Y.1    Scaife, M.2    Gabrielly, S.3    Smith, H.4    Harris, E.5
  • 16
    • 0742334286 scopus 로고    scopus 로고
    • Virtual peers as partners in storytelling and literacy learning
    • Ryokai, K., Vaucelle, C., & Cassell, J. (2003). Virtual peers as partners in storytelling and literacy learning. Journal of Computer Assisted Learning, 19(2), 195-208.
    • (2003) Journal of Computer Assisted Learning , vol.19 , Issue.2 , pp. 195-208
    • Ryokai, K.1    Vaucelle, C.2    Cassell, J.3
  • 19
    • 80053010600 scopus 로고    scopus 로고
    • A mobile mixed-reality environment for children's storytelling using a handheld projector and a robot
    • Sugimoto, M. (2011). A mobile mixed-reality environment for children's storytelling using a handheld projector and a robot. IEEE Transactions on Learning Technologies, 4(3), 249-260.
    • (2011) IEEE Transactions on Learning Technologies , vol.4 , Issue.3 , pp. 249-260
    • Sugimoto, M.1
  • 20
    • 67650594724 scopus 로고    scopus 로고
    • A good story: Children with imaginary companions create richer narratives
    • Trionfi, G., & Reese, E. (2009). A good story: Children with imaginary companions create richer narratives. Child Development, 80(4), 1301-1313.
    • (2009) Child Development , vol.80 , Issue.4 , pp. 1301-1313
    • Trionfi, G.1    Reese, E.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.