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Volumn , Issue , 2011, Pages 122-127

Ultra-fast optimal pathfinding without runtime search

Author keywords

[No Author keywords available]

Indexed keywords

COMPRESSION FACTOR; ITINERARY PLANNING; MEMORY REQUIREMENTS; OPTIMAL PATHS; ORDERS OF MAGNITUDE; PATHFINDING; PERFORMANCE DEGRADATION; REASONABLE VALUE;

EID: 84869846976     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (56)

References (14)
  • 1
    • 77952250963 scopus 로고    scopus 로고
    • Improved heuristics for optimal path-finding on game maps
    • Björnsson, Y., and Halldórsson, K. 2006. Improved heuristics for optimal path-finding on game maps. In AIIDE, 9-14.
    • (2006) AIIDE , pp. 9-14
    • Björnsson, Y.1    Halldórsson, K.2
  • 3
    • 45149113505 scopus 로고    scopus 로고
    • Optimizations of data structures, heuristics and algorithms for path-finding on maps
    • Cazenave, T. 2006. Optimizations of data structures, heuristics and algorithms for path-finding on maps. In CIG, 27-33.
    • (2006) CIG , pp. 27-33
    • Cazenave, T.1
  • 7
    • 80055049287 scopus 로고    scopus 로고
    • Breaking path symmetries in 4-connected grid maps
    • Harabor, D., and Botea, A. 2010. Breaking path symmetries in 4-connected grid maps. In AIIDE-10, 33-38.
    • (2010) AIIDE-10 , pp. 33-38
    • Harabor, D.1    Botea, A.2
  • 8
    • 85167614506 scopus 로고    scopus 로고
    • Online graph pruning for pathfinding on grid maps
    • Harabor, D., and Grastien, A. 2011. Online graph pruning for pathfinding on grid maps. In AAAI-11.
    • (2011) AAAI-11.
    • Harabor, D.1    Grastien, A.2
  • 9
    • 0002374379 scopus 로고
    • Moving target search
    • Ishida, T., and Korf, R. E. 1992. Moving Target Search. In IJCAI, 204-210.
    • (1992) IJCAI , pp. 204-210
    • Ishida, T.1    Korf, R.E.2
  • 10
    • 84883096308 scopus 로고    scopus 로고
    • DHPA* and SHPA*: Efficient hierarchical pathfinding in dynamic and static game Worlds
    • Kring, A.; Champandard, A. J.; and Samarin, N. 2010. DHPA* and SHPA*: Efficient Hierarchical Pathfinding in Dynamic and Static Game Worlds. In AIIDE-10, 39-44.
    • (2010) AIIDE-10 , pp. 39-44
    • Kring, A.1    Champandard, A.J.2    Samarin, N.3
  • 12
    • 78651472570 scopus 로고    scopus 로고
    • Partial pathfinding using map abstraction and refinement
    • Sturtevant, N., and Buro, M. 2005. Partial Pathfinding Using Map Abstraction and Refinement. In AAAI, 47-52.
    • (2005) AAAI , pp. 47-52
    • Sturtevant, N.1    Buro, M.2
  • 14
    • 77956049013 scopus 로고    scopus 로고
    • Tractable multi-agent path planning on grid maps
    • Wang, K.-H. C., and Botea, A. 2009. Tractable Multi-Agent Path Planning on Grid Maps. In IJCAI, 1870-1875.
    • (2009) IJCAI , pp. 1870-1875
    • Wang, K.-H.C.1    Botea, A.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.