메뉴 건너뛰기




Volumn , Issue , 2009, Pages 1870-1875

Tractable multi-agent path planning on grid maps

Author keywords

[No Author keywords available]

Indexed keywords

MULTI AGENT SYSTEMS; POLYNOMIAL APPROXIMATION;

EID: 77956049013     PISSN: 10450823     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (65)

References (13)
  • 1
    • 0022564247 scopus 로고
    • On Multiple Moving Objects
    • M. Erdmann and T. Lozano-Perez. On Multiple Moving Objects. In ICRA, pages 1419-1424, 1986.
    • (1986) ICRA , pp. 1419-1424
    • Erdmann, M.1    Lozano-Perez, T.2
  • 4
    • 84899912307 scopus 로고    scopus 로고
    • A New Approach to Cooperative Pathfinding
    • R. Jansen and N. Sturtevant. A New Approach to Cooperative Pathfinding. In AAMAS, pages 1401-1404, 2008.
    • (2008) AAMAS , pp. 1401-1404
    • Jansen, R.1    Sturtevant, N.2
  • 5
    • 0022775989 scopus 로고
    • Toward Efficient Trajectory Planning: The Path-Velocity Decomposition
    • K. Kant and S. W. Zucker. Toward Efficient Trajectory Planning: The Path-Velocity Decomposition. IJRR, 5(3):72-89, 1986.
    • (1986) IJRR , vol.5 , Issue.3 , pp. 72-89
    • Kant, K.1    Zucker, S.W.2
  • 7
    • 32144463741 scopus 로고    scopus 로고
    • A* Speed Optimizations
    • Mark Deloura, editor, Charles River Media
    • S. Rabin. A* Speed Optimizations. In Mark Deloura, editor, Game Programming Gems, pages 272-287. Charles River Media, 2000.
    • (2000) Game Programming Gems , pp. 272-287
    • Rabin, S.1
  • 8
    • 44449122353 scopus 로고    scopus 로고
    • Exploiting Subgraph Structure in Multi-Robot Path Planning
    • M. R. K. Ryan. Exploiting Subgraph Structure in Multi-Robot Path Planning. JAIR, pages 497-542, 2008.
    • (2008) JAIR , pp. 497-542
    • Ryan, M.R.K.1
  • 9
    • 0039232426 scopus 로고
    • An Overview of Quadtrees, Octrees, and Related Hierarchical Data Structures
    • H. Samet. An Overview of Quadtrees, Octrees, and Related Hierarchical Data Structures. NATO ASI Series, Vol. F40, 1988.
    • (1988) NATO ASI Series , vol.F40
    • Samet, H.1
  • 11
    • 1642337111 scopus 로고    scopus 로고
    • Smart Moves: Intelligent Pathfinding
    • October/November
    • B. Stout. Smart Moves: Intelligent Pathfinding. Game Developer Magazine, October/November 1996.
    • (1996) Game Developer Magazine
    • Stout, B.1
  • 12
    • 5444250946 scopus 로고    scopus 로고
    • Building a Near-Optimal Navigation Mesh
    • Steve Rabin, editor, AI Charles River Media
    • P. Tozour. Building a Near-Optimal Navigation Mesh. In Steve Rabin, editor, AI Game Programming Wisdom, pages 171-185. Charles River Media, 2002.
    • (2002) Game Programming Wisdom , pp. 171-185
    • Tozour, P.1
  • 13
    • 58849143928 scopus 로고    scopus 로고
    • Fast and Memory-Efficient Multi-Agent Pathfinding
    • K.-H. C. Wang and A. Botea. Fast and Memory-Efficient Multi-Agent Pathfinding. In ICAPS, pages 380-387, 2008.
    • (2008) ICAPS , pp. 380-387
    • Wang, K.-H.C.1    Botea, A.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.