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Volumn , Issue , 2006, Pages 315-320

RoomBugs: Simulating insect infestations in elementary classrooms

Author keywords

Embedded phenomena; Learning technologies; Simulation

Indexed keywords

COLLABORATIVE LEARNING ENVIRONMENT; ELEMENTARY CLASSROOMS; ELEMENTARY SCIENCE; EMBEDDED PHENOMENA; INSECT INFESTATIONS; LEARNING TECHNOLOGY; SIMULATION; TABLET COMPUTER;

EID: 84869111523     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1125451.1125522     Document Type: Conference Paper
Times cited : (2)

References (9)
  • 1
    • 0040064823 scopus 로고    scopus 로고
    • Realising authentic science learning through the adaptation of science practice
    • Kluwer Academic Publishers, London
    • Edelson, D.C. Realising authentic science learning through the adaptation of science practice. International handbook of science education, Kluwer Academic Publishers, London, (1998), 317-331
    • (1998) International Handbook of Science Education , pp. 317-331
    • Edelson, D.C.1
  • 4
    • 84869124878 scopus 로고    scopus 로고
    • Roomquake: Embedding dynamic phenomena within the physical space of an elementary school classroom
    • Moher, T., Hussain, S., Halter, T., Kilb, D. Roomquake: Embedding Dynamic Phenomena within the Physical Space of an Elementary School Classroom. CHI Late Breaking News, CHI 2005, (2005), 1665-1668
    • (2005) CHI Late Breaking News, CHI 2005 , pp. 1665-1668
    • Moher, T.1    Hussain, S.2    Halter, T.3    Kilb, D.4
  • 6
    • 84869133414 scopus 로고    scopus 로고
    • Learning through digitally-augmented physical experiences: Reflections on the Ambient Wood project
    • Rogers, Y., Price, S., Harris, E., Phelps, T., Underwood, M., Wilde, D. & Smith, H. Learning through digitally-augmented physical experiences: Reflections on the Ambient Wood project, Equator working paper, (2002). http://www.cogs.susx.ac.uk/interact/papers/
    • (2002) Equator Working Paper
    • Rogers, Y.1    Price, S.2    Harris, E.3    Phelps, T.4    Underwood, M.5    Wilde, D.6    Smith, H.7
  • 7
    • 0036957385 scopus 로고    scopus 로고
    • A conceptual framework for mixed reality environments: Designing novel learning activities for young children
    • Rogers, Y., Scaife, M., Gabrielli, S., Smith, H. and Harris, E. A conceptual framework for mixed reality environments: Designing novel learning activities for young children, Presence, Vol 11, No 6, (2002a), 677-686
    • (2002) Presence , vol.11 , Issue.6 , pp. 677-686
    • Rogers, Y.1    Scaife, M.2    Gabrielli, S.3    Smith, H.4    Harris, E.5
  • 8
    • 0002429043 scopus 로고
    • Metaphors for instruction: Why we talk about learning environments
    • Wilson, Brent G. Metaphors for Instruction: Why We Talk about Learning Environments. Educational Technology, 35(5), (1995), 25-30
    • (1995) Educational Technology , vol.35 , Issue.5 , pp. 25-30
    • Wilson Brent, G.1
  • 9
    • 84976653144 scopus 로고
    • Some computer science issues in ubiquitous computing
    • Weiser, M. Some computer science issues in ubiquitous computing. Communications of the ACM. 36(7), (1993), 74-84
    • (1993) Communications of the ACM , vol.36 , Issue.7 , pp. 74-84
    • Weiser, M.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.