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Volumn , Issue , 2012, Pages 303-308

Interactive hand gesture-based assembly for augmented reality applications

Author keywords

Augmented reality; Interaction; Interactive assembly

Indexed keywords

AUGMENTED REALITY APPLICATIONS; HAND-GESTURE RECOGNITION; INTERACTION; INTERACTION TECHNIQUES; INTERACTIVE ASSEMBLY; MECHANICAL SYSTEMS; MICROSOFT KINECT; TECHNICAL SYSTEMS;

EID: 84869022924     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (65)

References (16)
  • 1
    • 79960529147 scopus 로고    scopus 로고
    • What makes an augmented reality design review successful?
    • Horváth, I. Mandorli, F. Rusák, Z. (Eds.), Ancona, Italy, April 12-16
    • Radkowski, R., "What makes an Augmented Reality Design Review Successful?" in Horváth, I.; Mandorli, F.; Rusák, Z. (Eds.): Proceedings of the TMCE 2010 - Tools and Methods for Competitive Engineering, Ancona, Italy, April 12-16, 2010, pp. 499-510.
    • (2010) Proceedings of the TMCE 2010 - Tools and Methods for Competitive Engineering , pp. 499-510
    • Radkowski, R.1
  • 4
    • 42249090374 scopus 로고    scopus 로고
    • Real- hand posture recognition using range data, time
    • Malassiotis, S. and Strintzis, M.G., "Real- hand posture recognition using range data, " in Image and Vision Computing, 26(7), 2008, pp. 1027-1037 time.
    • (2008) Image and Vision Computing , vol.26 , Issue.7 , pp. 1027-1037
    • Malassiotis, S.1    Strintzis, M.G.2
  • 6
    • 50249172364 scopus 로고    scopus 로고
    • Hybrid feature tracking and user interaction for markerless augmented reality
    • 8-12 March, Reno, Nevada, USA
    • Lee, T. and Höllerer, T., "Hybrid Feature Tracking and User Interaction for Markerless Augmented Reality, " in Proceedings of IEEE Virtual Reality 2008, 8-12 March, Reno, Nevada, USA, 2008, pp. 145-152.
    • (2008) Proceedings of IEEE Virtual Reality 2008 , pp. 145-152
    • Lee, T.1    Höllerer, T.2
  • 8
    • 85091785084 scopus 로고    scopus 로고
    • Using computer vision for utilizing the human hand in an augmented reality application
    • Lissabon, Portugal
    • Radkowski, R. and Wassmann, H., "Using Computer Vision for Utilizing the Human Hand in An Augmented Reality Application". In: Proc. of IADIS Computer Graphics & Visualization, Lissabon, Portugal, 2007, pp. 127-131.
    • (2007) Proc. of IADIS Computer Graphics & Visualization , pp. 127-131
    • Radkowski, R.1    Wassmann, H.2
  • 9
    • 79956258658 scopus 로고    scopus 로고
    • Lightweight palm and finger tracking for real-time 3d gesture control
    • Singapore
    • Hackenberg, G., McCall, R., and Broll, W., Lightweight Palm and Finger Tracking for Real-Time 3D Gesture Control." in IEEE Virtual Reality 2011, pp. 19-26, Singapore, 2011.
    • (2011) IEEE Virtual Reality 2011 , pp. 19-26
    • Hackenberg, G.1    McCall, R.2    Broll, W.3
  • 11
    • 74849088385 scopus 로고    scopus 로고
    • Tracking skin-colored objects in real- time
    • Argyros, A.A. and Lourakis, M.I.A., "Tracking skin-colored objects in real- time, " In: Cutting Edge Robotics, 2005, pp. 77-90.
    • (2005) Cutting Edge Robotics , pp. 77-90
    • Argyros, A.A.1    Lourakis, M.I.A.2
  • 16
    • 84881456302 scopus 로고    scopus 로고
    • A conceptual framework to support natural interaction for virtual assembly tasks
    • WINVR2011, Jun3 27-29, Milan, Italy
    • Vance, J. and Dumont, G., A Conceptual Framework to Support Natural Interaction for Virtual Assembly Tasks, " in Proc. Of the ASME 2011 World Conference of Innovative Virtual Reality, WINVR2011, Jun3 27-29, Milan, Italy, 2011, pp. 1-6.
    • (2011) Proc. of the ASME 2011 World Conference of Innovative Virtual Reality , pp. 1-6
    • Vance, J.1    Dumont, G.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.