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Volumn , Issue , 2012, Pages 162-166
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RumbleBlocks: Teaching science concepts to young children through a unity game
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Author keywords
early childhood science education; Educational game; game development process; Unity game engine
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Indexed keywords
DEVELOPMENT PROCESS;
EDUCATIONAL EFFECTIVENESS;
EDUCATIONAL GAME;
ENGINEERING PRINCIPLES;
ENTERTAINMENT TECHNOLOGY;
GAME DEVELOPMENT;
GAME ENGINE;
SCIENCE EDUCATION;
STANDALONE APPLICATIONS;
YOUNG CHILDREN;
ANIMATION;
COMPUTER SOFTWARE;
HUMAN COMPUTER INTERACTION;
INTERACTIVE COMPUTER SYSTEMS;
LEARNING SYSTEMS;
MOBILE DEVICES;
MULTIMEDIA SYSTEMS;
SOFTWARE DESIGN;
TOWERS;
EDUCATION;
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EID: 84869008359
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1109/CGames.2012.6314570 Document Type: Conference Paper |
Times cited : (25)
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References (10)
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