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Volumn , Issue , 2012, Pages 162-166

RumbleBlocks: Teaching science concepts to young children through a unity game

Author keywords

early childhood science education; Educational game; game development process; Unity game engine

Indexed keywords

DEVELOPMENT PROCESS; EDUCATIONAL EFFECTIVENESS; EDUCATIONAL GAME; ENGINEERING PRINCIPLES; ENTERTAINMENT TECHNOLOGY; GAME DEVELOPMENT; GAME ENGINE; SCIENCE EDUCATION; STANDALONE APPLICATIONS; YOUNG CHILDREN;

EID: 84869008359     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/CGames.2012.6314570     Document Type: Conference Paper
Times cited : (25)

References (10)
  • 1
    • 0007085129 scopus 로고    scopus 로고
    • Fusing the Boundaries between Home and Child Care to Support Children's Scientific Learning
    • M. Fleer, "Fusing the Boundaries Between Home and Child Care to Support Children's Scientific Learning," Research in Education, vol. 26(2), pp. 143-154, 1996.
    • (1996) Research in Education , vol.26 , Issue.2 , pp. 143-154
    • Fleer, M.1
  • 4
    • 82155170667 scopus 로고    scopus 로고
    • Practicing versus Inventing with Contrasting Cases: The Effects of Telling First on Learning and Transfer
    • D.L. Schwartz, C.C. Chase, M.A. Oppezzo, and D.B. Chin, "Practicing versus Inventing with Contrasting Cases: The Effects of Telling First on Learning and Transfer," Journal of Educational Psychology, vol. 103(4), pp. 759-775, 2011.
    • (2011) Journal of Educational Psychology , vol.103 , Issue.4 , pp. 759-775
    • Schwartz, D.L.1    Chase, C.C.2    Oppezzo, M.A.3    Chin, D.B.4
  • 5
    • 34547311709 scopus 로고    scopus 로고
    • Carnegie Mellon's Entertainment Technology Center: Combining the Left and Right Brain
    • R. Pausch and D. Marinelli, "Carnegie Mellon's Entertainment Technology Center: Combining the Left and Right Brain," Communications of the ACM, vol. 50(7), pp. 51-57, 2007.
    • (2007) Communications of the ACM , vol.50 , Issue.7 , pp. 51-57
    • Pausch, R.1    Marinelli, D.2
  • 6
    • 84869015338 scopus 로고    scopus 로고
    • The Winners, Category by Category (Most Innovative Technologies)
    • Sept. 27, see also
    • M. Totty, "The Winners, Category by Category (Most Innovative Technologies),", The Wall Street Journal, Sept. 27, 2010; see also http://unity3d.com/.
    • (2010) The Wall Street Journal
    • Totty, M.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.