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Volumn 28, Issue 12, 2012, Pages 775-783

Relations Between the Tendency to Invest in Virtual Presence, Actual Virtual Presence, and Learning Outcomes in Educational Computer Games

Author keywords

[No Author keywords available]

Indexed keywords

2-GROUP; COMPUTER-BASED LEARNING; CORRELATION AND REGRESSION ANALYSIS; EDUCATIONAL COMPUTER GAME; LEARNING OUTCOME; POSITIVE INTERACTION; VIRTUAL PRESENCE;

EID: 84868225268     PISSN: 10447318     EISSN: 15327590     Source Type: Journal    
DOI: 10.1080/10447318.2011.654200     Document Type: Article
Times cited : (11)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.