메뉴 건너뛰기




Volumn , Issue , 2012, Pages 335-344

A real-world study of an audio-tactile tourist guide

Author keywords

Augmented reality; Inclusive; Multimodal; Navigation; Non visual

Indexed keywords

ACTIVITY THEORY; ARCHAEOLOGICAL SITE; DIRECTIONAL INFORMATION; DISTANCE INFORMATION; INCLUSIVE; MULTI-MODAL; NON-VISUAL; TOURIST GUIDES;

EID: 84867727911     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/2371574.2371627     Document Type: Conference Paper
Times cited : (36)

References (32)
  • 1
    • 33750035166 scopus 로고    scopus 로고
    • Backseat playgrounds: Pervasive storytelling in vast location based games
    • volume 4161 of Lecture Notes in Computer Science, Springer Berlin - Heidelberg
    • John Bichard, Liselott Brunnberg, Marco Combetto, Anton Gustafsson, and Oskar Juhlin. Backseat playgrounds: Pervasive storytelling in vast location based games. In Entertainment Computing - ICEC 2006, volume 4161 of Lecture Notes in Computer Science, pages 117-122. Springer Berlin - Heidelberg, 2006.
    • (2006) Entertainment Computing - ICEC 2006 , pp. 117-122
    • Bichard, J.1    Brunnberg, L.2    Combetto, M.3    Gustafsson, A.4    Juhlin, O.5
  • 4
    • 40949115266 scopus 로고
    • Development of nasa-tlx (task load index): Results of empirical and theoretical research
    • Peter A. Hancock and Najmedin Meshkati, editors, of Advances in Psychology, North-Holland
    • Sandra G. Hart and Lowell E. Staveland. Development of nasa-tlx (task load index): Results of empirical and theoretical research. In Peter A. Hancock and Najmedin Meshkati, editors, Human Mental Workload, volume 52 of Advances in Psychology, pages 139 - 183. North-Holland, 1988.
    • (1988) Human Mental Workload , vol.52 , pp. 139-183
    • Hart, S.G.1    Staveland, L.E.2
  • 6
    • 0036743042 scopus 로고    scopus 로고
    • Development of a self-report measure of environmental spatial ability
    • Mary Hegarty, Anthony E. Richardson, Daniel R. Montello, Kristin Lovelace, and Ilavanil Subbiah. Development of a self-report measure of environmental spatial ability. Intelligence, 30(5):425-447, 2002.
    • (2002) Intelligence , vol.30 , Issue.5 , pp. 425-447
    • Hegarty, M.1    Richardson, A.E.2    Montello, D.R.3    Lovelace, K.4    Subbiah, I.5
  • 7
    • 8444244213 scopus 로고    scopus 로고
    • Audiogps: Spatial audio navigation with a minimal attention interface
    • Simon Holland, David R. Morse, and Henrik Gedenryd. Audiogps: Spatial audio navigation with a minimal attention interface. Personal and Ubiquitous Computing, 6:253-259, 2002.
    • (2002) Personal and Ubiquitous Computing , vol.6 , pp. 253-259
    • Holland, S.1    Morse, D.R.2    Gedenryd, H.3
  • 11
    • 0038588202 scopus 로고    scopus 로고
    • Methods & tools: The activity checklist: A tool for representing the space of context
    • July
    • Victor Kaptelinin, Bonnie A. Nardi, and Catriona Macaulay. Methods & tools: The activity checklist: a tool for representing the "space" of context. interactions, 6:27-39, July 1999.
    • (1999) Interactions , vol.6 , pp. 27-39
    • Kaptelinin, V.1    Nardi, B.A.2    Macaulay, C.3
  • 22
    • 77953501985 scopus 로고    scopus 로고
    • Tactile wayfinder: Comparison of tactile waypoint navigation with commercial pedestrian navigation systems
    • volume 6030 of Lecture Notes in Computer Science, Springer
    • Martin Pielot and Susanne Boll. Tactile wayfinder: Comparison of tactile waypoint navigation with commercial pedestrian navigation systems. In Pervasive Computing, volume 6030 of Lecture Notes in Computer Science, pages 76-93. Springer, 2010.
    • (2010) Pervasive Computing , pp. 76-93
    • Pielot, M.1    Boll, S.2
  • 23
    • 84867735167 scopus 로고    scopus 로고
    • Lignes de temps, un logiciel pour l'annotation de films
    • 2007
    • Vincent Puig. Lignes de temps, un logiciel pour l'annotation de films. Culture et Recherche, 112(t 2007):25-26, 2007.
    • (2007) Culture et Recherche , vol.112 , pp. 25-26
    • Puig, V.1
  • 26
    • 17644426415 scopus 로고    scopus 로고
    • When computers fade pervasive computing and situationally-induced impairments and disabilities
    • A Sears, M Lin, J Jacko, and Y Xiao. When computers fade pervasive computing and situationally-induced impairments and disabilities. HCI International, 2:1298-1302, 2003.
    • (2003) HCI International , vol.2 , pp. 1298-1302
    • Sears, A.1    Lin, M.2    Jacko, J.3    Xiao, Y.4
  • 27
    • 3543060727 scopus 로고    scopus 로고
    • chapter Physical disabilities and computing technologies: an analysis of impairments, L. Erlbaum Associates Inc. Hillsdale, NJ, USA
    • Andrew Sears and Mark Young. The human-computer interaction handbook. chapter Physical disabilities and computing technologies: an analysis of impairments, pages 482-503. L. Erlbaum Associates Inc., Hillsdale, NJ, USA, 2003.
    • (2003) The Human-computer Interaction Handbook , pp. 482-503
    • Sears, A.1    Young, M.2
  • 31
    • 84865002086 scopus 로고    scopus 로고
    • Designing mobile augmented reality games
    • Borko Furht, editor, Springer New York
    • Richard Wetzel, Lisa Blum, Wolfgang Broll, and Leif Oppermann. Designing mobile augmented reality games. In Borko Furht, editor, Handbook of Augmented Reality, pages 513-539. Springer New York, 2011.
    • (2011) Handbook of Augmented Reality , pp. 513-539
    • Wetzel, R.1    Blum, L.2    Broll, W.3    Oppermann, L.4


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.