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Volumn 4161 LNCS, Issue , 2006, Pages 117-122

Backseat playgrounds: Pervasive storytelling in vast location based games

Author keywords

[No Author keywords available]

Indexed keywords

ANIMATION; ARTIFICIAL INTELLIGENCE; COMPUTER SOFTWARE; VIRTUAL REALITY;

EID: 33750035166     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/11872320_14     Document Type: Conference Paper
Times cited : (20)

References (13)
  • 6
    • 77953566680 scopus 로고    scopus 로고
    • Keep your eyes on the road and your finger on the trigger - Designing for mixed focus of at-tention in a mobile game for brief encounters
    • Springer Verlag
    • Brunnberg, L. and Juhlin, O. Keep your eyes on the road and your finger on the trigger - Designing for mixed focus of at-tention in a mobile game for brief encounters. In Proceedings of the 4th International Conference on Pervasive Com-puting. Springer Verlag.
    • Proceed-ings of the 4th International Conference on Pervasive Com-puting
    • Brunnberg, L.1    Juhlin, O.2
  • 8
    • 78650000627 scopus 로고    scopus 로고
    • M-views: A sys-tem for location based storytelling
    • Seattle, WA
    • Crow, D., Pan, P., Kam, L., Davenport, G., M-views: A system for location based storytelling, ACM UbiComp 2003, Seattle, WA, 2003
    • (2003) ACM UbiComp 2003
    • Crow, D.1    Pan, P.2    Kam, L.3    Davenport, G.4
  • 12
    • 33750087611 scopus 로고    scopus 로고
    • Hopstory: An interactive, location-based narrative distributed in space and time
    • TIDSE 2004, Darmstadt, Germany, June 24-26
    • Nisi, V., Wood, A., G. Davenport, L. Doyle, Hopstory: an interactive, location-based narrative distributed in space and time, In proceedings of Second International Conference, TIDSE 2004, Darmstadt, Germany, June 24-26, 2004.
    • (2004) Proceedings of Second International Conference
    • Nisi, V.1    Wood, A.2    Davenport, G.3    Doyle, L.4


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.