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Volumn , Issue , 2004, Pages 12-23

Computer Game Technology as a Tool for Participatory Design

Author keywords

Computer games; landscape architecture; public participation; real time visualization

Indexed keywords


EID: 84867609807     PISSN: 26841843     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (16)

References (20)
  • 1
    • 35649001366 scopus 로고    scopus 로고
    • Public Participation: Technology and Democracy
    • (May)
    • Al-Kodmany, Kheir: 2000, ‘Public Participation: Technology and Democracy’, Journal of Architectural Education, 53/4 (May): 220-228.
    • (2000) Journal of Architectural Education , vol.53 , Issue.4 , pp. 220-228
    • Al-Kodmany, Kheir1
  • 2
  • 5
    • 27644539193 scopus 로고
    • The Real Planning for Real
    • (July)
    • Gibson, Tony: 1995, ‘The Real Planning for Real’, Town and Country Planning, (July) 187-189.
    • (1995) Town and Country Planning , pp. 187-189
    • Gibson, Tony1
  • 6
    • 0034163597 scopus 로고    scopus 로고
    • Web-Based Public Participation Geographical Information Sustems: An Aid to Local Environmental Decision-Making
    • Kingston, R., S.Carver, A.Evans & I.Turton: 2000, ‘Web-Based Public Participation Geographical Information Sustems: An Aid to Local Environmental Decision-Making’, Computers, Environment and Urban Systems, 24: 109-125.
    • (2000) Computers, Environment and Urban Systems , vol.24 , pp. 109-125
    • Kingston, R.1    Carver, S.2    Evans, A.3    Turton, I.4
  • 7
    • 85128380261 scopus 로고    scopus 로고
    • Making Virtual a Reality
    • Mabey, Simon: 2004, Making Virtual a Reality, Sustain, 5 (3), p. 28.
    • (2004) Sustain , vol.5 , Issue.3 , pp. 28
    • Mabey, Simon1
  • 8
    • 85128412995 scopus 로고    scopus 로고
    • Computer Games Linked to Violence
    • April 24
    • Radford, Tim: 2000, Computer Games Linked to Violence, The Guardian, April 24, p.8.
    • (2000) The Guardian , pp. 8
    • Radford, Tim1
  • 9
    • 85128413430 scopus 로고    scopus 로고
    • The Comfort of Joysticks
    • May 19
    • Wood, Gaby: 2002, The Comfort of Joysticks, The Observer, May 19, p.6.
    • (2002) The Observer , pp. 6
    • Wood, Gaby1
  • 11
    • 85128362651 scopus 로고    scopus 로고
    • Playing with Games
    • May 23
    • Littlefield, David: 2003, Playing with Games, Building Design, May 23, pp. 20-21.
    • (2003) Building Design , pp. 20-21
    • Littlefield, David1
  • 13
    • 0042327766 scopus 로고    scopus 로고
    • Environmental Design with Hugh Landscape in Real-Time Simulation System
    • Lou, Cheongwai, Atsuko Taga, Tsuyoshi Sasada: 2003, ‘Environmental Design with Hugh Landscape in Real-Time Simulation System’, Automation in Construction, 12: 481-485.
    • (2003) Automation in Construction , vol.12 , pp. 481-485
    • Lou, Cheongwai1    Taga, Atsuko2    Sasada, Tsuyoshi3
  • 14
    • 0003860866 scopus 로고    scopus 로고
    • New Economics Foundation: New Economics Foundation, London
    • st Century, New Economics Foundation, London.
    • (1998) st Century
  • 15
    • 52249093207 scopus 로고    scopus 로고
    • Playing Games
    • Richens, Paul: 2000, Playing Games, Digital Creativity, 11 (3), pp. 156-60.
    • (2000) Digital Creativity , vol.11 , Issue.3 , pp. 156-160
    • Richens, Paul1
  • 16
    • 0036696793 scopus 로고    scopus 로고
    • Trends in Medical Imaging: From 2D to 3D
    • Sakas, George: 2002, Trends in Medical Imaging: From 2D to 3D, Computers & Graphics, 26 (4), pp. 577–587
    • (2002) Computers & Graphics , vol.26 , Issue.4 , pp. 577-587
    • Sakas, George1
  • 20
    • 85128431531 scopus 로고    scopus 로고
    • Cad Plays with Game Technology
    • Oct 27
    • Weaver, Matt: 2000, Cad Plays with Game Technology, Building Design, Oct 27, p. 8.
    • (2000) Building Design , pp. 8
    • Weaver, Matt1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.