-
2
-
-
0033822207
-
Compendium of Physical Activities: An Update of Activity Codes and MET Intensities
-
Ainsworth, B. E., Haskell, W.L., Whitt, M.C., Irwin, M.L., Swartz, A.M., Strath, S.J., O'Brien, W.L., Basset, Jr, D.R., Schmitz, K.H., Emplaincourt, P.O., Jacobs, Jr., D.R., and Leon, A.S. 2000. Compendium of Physical Activities: An Update of Activity Codes and MET Intensities. Medicine & Science in Sports & Exercise, 32(9).
-
(2000)
Medicine & Science in Sports & Exercise
, vol.32
, pp. 9
-
-
Ainsworth, B.E.1
Haskell, W.L.2
Whitt, M.C.3
Irwin, M.L.4
Swartz, A.M.5
Strath, S.J.6
O'Brien, W.L.7
Basset Jr., D.R.8
Schmitz, K.H.9
Emplaincourt, P.O.10
Jacobs Jr., D.R.11
Leon, A.S.12
-
3
-
-
77953985713
-
Towards Customizable Games for Stroke Rehabilitation
-
ACM (2010)
-
Alankus, G., Lazar, A., May, M., and Kelleher, C. 2010. Towards Customizable Games for Stroke Rehabilitation. In Proc. CHI 2010, ACM (2010) pp. 2113-2122.
-
(2010)
Proc. CHI 2010
, pp. 2113-2122
-
-
Alankus, G.1
Lazar, A.2
May, M.3
Kelleher, C.4
-
4
-
-
77953984737
-
Physical Activity Motivating Games: Virtual Rewards for Real Activity
-
ACM (2010)
-
Berkovsky, S., Coombe, M., Freyne, J., Bhandari, D., and Baghaei, N. 2010. Physical Activity Motivating Games: Virtual Rewards for Real Activity. In Proc CHI 2010, ACM (2010), pp. 243-252.
-
(2010)
Proc CHI 2010
, pp. 243-252
-
-
Berkovsky, S.1
Coombe, M.2
Freyne, J.3
Bhandari, D.4
Baghaei, N.5
-
5
-
-
0031106807
-
A Triaxial Accelerometer and Portable Data Processing Unit for the Assessment of Daily Physical Activity
-
Bouten, C.V.C, Koekkoek, K.T.M, Verduin, M, Kodde, R., Janssen, J.D. 1997. A Triaxial Accelerometer and Portable Data Processing Unit for the Assessment of Daily Physical Activity. IEEE Transactions on Biomedical Engineering, 44(3).
-
(1997)
IEEE Transactions on Biomedical Engineering
, vol.44
, pp. 3
-
-
Bouten, C.V.C.1
Koekkoek, K.T.M.2
Verduin, M.3
Kodde, R.4
Janssen, J.D.5
-
6
-
-
31444436758
-
Playing to Win: Video Games and the Fight Against Obesity
-
Brown, D. 2006. Playing to Win: Video Games and the Fight Against Obesity. Journal of the American Dietetic Association, 106(2):188-189.
-
(2006)
Journal of the American Dietetic Association
, vol.106
, Issue.2
, pp. 188-189
-
-
Brown, D.1
-
7
-
-
39049171075
-
The motivation of children to play an active video game
-
Chin A Paw, M. J., Jacobs, W. M., Vaessen, E. P., Titze, S., & van Mechelen, W. 2008. The motivation of children to play an active video game. Journal of Sports Science and Medicine , 11(2), 163-166.
-
(2008)
Journal of Sports Science and Medicine
, vol.11
, Issue.2
, pp. 163-166
-
-
Chin, A.1
Paw, M.J.2
Jacobs, W.M.3
Vaessen, E.P.4
Titze, S.5
Van Mechelen, W.6
-
8
-
-
39449090035
-
Detection of Daily Activities and Sports with Wearable Sensors in Controlled and Uncontrolled Conditions. Information Technology in Biomedicine
-
Jan. 2008
-
Ermes, M., Parkka, J., Mantyjarvi, J., Korhonen, I. 2008. Detection of Daily Activities and Sports With Wearable Sensors in Controlled and Uncontrolled Conditions. Information Technology in Biomedicine, IEEE Transactions on , vol.12, no.1, pp.20-26, Jan. 2008
-
(2008)
IEEE Transactions on
, vol.12
, Issue.1
, pp. 20-26
-
-
Ermes, M.1
Parkka, J.2
Mantyjarvi, J.3
Korhonen, I.4
-
9
-
-
67749122191
-
Playing Active Video Games Increases Energy Expenditure in Children
-
Graf, D.L., Pratt, L.V., Hester, C.N., Short, K.R. 2009. Playing Active Video Games Increases Energy Expenditure in Children. Journal of the American Academy of Pediatrics. 124(2) 534-540
-
(2009)
Journal of the American Academy of Pediatrics
, vol.124
, Issue.2
, pp. 534-540
-
-
Graf, D.L.1
Pratt, L.V.2
Hester, C.N.3
Short, K.R.4
-
10
-
-
3543105519
-
A Survey on Visual Surveillance of Object Motion and Behaviors. Systems, Man, and Cybernetics, Part C: Applications and Reviews
-
Aug. 2004
-
Hu, W., Tan, T., Wang, L., Maybank, S. 2004. A Survey on Visual Surveillance of Object Motion and Behaviors. Systems, Man, and Cybernetics, Part C: Applications and Reviews, IEEE Transactions on, vol.34, no.3, pp.334-352, Aug. 2004.
-
(2004)
IEEE Transactions on
, vol.34
, Issue.3
, pp. 334-352
-
-
Hu, W.1
Tan, T.2
Wang, L.3
Maybank, S.4
-
11
-
-
79958131367
-
Using Fast Interaction to Create Intense Experience
-
ACM(2011)
-
Marshall, J., Benford, S. 2011. Using Fast Interaction to Create Intense Experience. In Proc. CHI 2011, ACM(2011), pp. 1255-1264.
-
(2011)
Proc. CHI 2011
, pp. 1255-1264
-
-
Marshall, J.1
Benford, S.2
-
12
-
-
77952533698
-
METs in Adults while Playing Active Video Games: A Metabolic Chamber Study
-
Miyachi, M. and Yamamoto, K. and Ohkawara, K. and Tanaka, S. 2010. METs in Adults While Playing Active Video Games: A Metabolic Chamber Study. Medicine and Science in Sports and Exercise 42(6) 1149-1153.
-
(2010)
Medicine and Science in Sports and Exercise
, vol.42
, Issue.6
, pp. 1149-1153
-
-
Miyachi, M.1
Yamamoto, K.2
Ohkawara, K.3
Tanaka, S.4
-
13
-
-
33749990780
-
A Survey of Advances in Vision-Based Human Motion Capture and Analysis
-
Moeslund, T. B., Hilton, A., & Krüger, V. 2006. A Survey of Advances in Vision-Based Human Motion Capture and Analysis. Computer Vision and Image Understanding, 104(2-3), 90-126.
-
(2006)
Computer Vision and Image Understanding
, vol.104
, Issue.2-3
, pp. 90-126
-
-
Moeslund, T.B.1
Hilton, A.2
Krüger, V.3
-
14
-
-
79960184383
-
A Wireless Body-Wearable Sensor System for Designing Physically Interactive Video Games
-
Mortazavi, B., Hagopian, H., Woodbridge, J., Yadegar, B., Sarrafzadeh, M. 2011. A Wireless Body-Wearable Sensor System for Designing Physically Interactive Video Games. In Proc Biomedical Systems and Devices (BIODEVICES 2011), pp 62-69.
-
(2011)
Proc Biomedical Systems and Devices (BIODEVICES 2011)
, pp. 62-69
-
-
Mortazavi, B.1
Hagopian, H.2
Woodbridge, J.3
Yadegar, B.4
Sarrafzadeh, M.5
-
15
-
-
84862081518
-
Designing Sports: A Framework for Exertion Games
-
ACM (2011)
-
Mueller, F., Edge, D., Vetere, F., Gibbs, M. R., Agamanolis, S., Bongers, B., & Sheridan, J. G. 2011. Designing Sports: A Framework for Exertion Games. In Proc. CHI 2011, ACM (2011), pp. 2651-2660.
-
(2011)
Proc. CHI 2011
, pp. 2651-2660
-
-
Mueller, F.1
Edge, D.2
Vetere, F.3
Gibbs, M.R.4
Agamanolis, S.5
Bongers, B.6
Sheridan, J.G.7
-
16
-
-
67650266440
-
Exploring the Potential of Computer and Video Games for Health and Physical Education: A Literature Review
-
Papastergiou, M. 2009. Exploring the Potential of Computer and Video Games for Health and Physical Education: A Literature Review, Computers & Education, 53( 3), pp 603-622
-
(2009)
Computers & Education
, vol.53
, Issue.3
, pp. 603-622
-
-
Papastergiou, M.1
-
17
-
-
30744462795
-
Activity Classification Using Realistic Data from Wearable Sensors
-
Parkka, J., Ermes, M., Korpipaa, P., Mantyjarvi, J., Peltola, J., Korhonen, I. 2006 Activity Classification Using Realistic Data from Wearable Sensors," Information Technology in Biomedicine, IEEE Transactions on, 10(1), pp.119-128
-
(2006)
Information Technology in Biomedicine, IEEE Transactions on
, vol.10
, Issue.1
, pp. 119-128
-
-
Parkka, J.1
Ermes, M.2
Korpipaa, P.3
Mantyjarvi, J.4
Peltola, J.5
Korhonen, I.6
-
18
-
-
80052593541
-
Real-Time Classification of Dance Gestures from Skeleton Animation
-
ACM Press (2011)
-
Raptis, M., Kirovski, D., and Hoppe, H., 2011. Real-Time Classification of Dance Gestures from Skeleton Animation. In Proc Symposium on Computer Animation, ACM Press (2011).
-
(2011)
Proc Symposium on Computer Animation
-
-
Raptis, M.1
Kirovski, D.2
Hoppe, H.3
-
19
-
-
40849116310
-
Sedentary behaviour and Obesity Development in Children and Adolescents
-
Rey-Lopez, J.P., Vicente-Rodriguez, G., Biosca, M., and Moreno, L.A., 2008. Sedentary behaviour and Obesity Development in Children and Adolescents. Nutrition, Metabolism and Cardiovascular Diseases. 18(3):242-251.
-
(2008)
Nutrition, Metabolism and Cardiovascular Diseases
, vol.18
, Issue.3
, pp. 242-251
-
-
Rey-Lopez, J.P.1
Vicente-Rodriguez, G.2
Biosca, M.3
Moreno, L.A.4
-
20
-
-
77954352316
-
Active Video/Arcata Games (Exergaming) and Energy Expenditure in College Students
-
NIH Public Access
-
Siegel, S.R., Haddock, B.L., Dubois, A.M., and Wilkin, L.D. 2009. Active Video/Arcata Games (Exergaming) and Energy Expenditure in College Students. International Journal of Exercise Science. 2(3) 165-174. NIH Public Access.
-
(2009)
International Journal of Exercise Science
, vol.2
, Issue.3
, pp. 165-174
-
-
Siegel, S.R.1
Haddock, B.L.2
Dubois, A.M.3
Wilkin, L.D.4
-
22
-
-
4644223395
-
Electronic Games and Environmental Factors Associated with Childhood Obesity in Switzerland
-
Stettler, N., Signer, T.M., and Suter, P.M. 2004. Electronic Games and Environmental Factors Associated with Childhood Obesity in Switzerland. Obesity, 12(6):896-903
-
(2004)
Obesity
, vol.12
, Issue.6
, pp. 896-903
-
-
Stettler, N.1
Signer, T.M.2
Suter, P.M.3
-
23
-
-
84862277834
-
-
Texas Instruments. 2010. MSP430 16-bit ultra-low power MCUs. http://focus.ti.com/mcu/docs/mcuprodoverview.tesp?sectionId=95&ta bId=140&familyId=342&DCMP=MCU-other&HQS=Other+IL+msp 430
-
(2010)
MSP430 16-bit Ultra-low Power MCUs
-
-
-
24
-
-
53849092685
-
Will all Americans become overweight or obese? Estimating the Progression and Cost of the US Obesity Epidemic
-
Wang, Y., Beydoun, M. A., Liang, L., Caballero, B., and Kumanyika, S.K. 2008. Will all Americans become overweight or obese? Estimating the Progression and Cost of the US Obesity Epidemic. Obesity, 16(10): 2323-2330.
-
(2008)
Obesity
, vol.16
, Issue.10
, pp. 2323-2330
-
-
Wang, Y.1
Beydoun, M.A.2
Liang, L.3
Caballero, B.4
Kumanyika, S.K.5
-
25
-
-
77749284847
-
Sensor Networks as Video Game Input Devices
-
ACM Press(2007)
-
Whitehead, A., Crampton, N., Fox, K., and Johnston, H. 2007. Sensor Networks as Video Game Input Devices. In Proc. Future Play '07. ACM Press(2007) pp. 38-45.
-
(2007)
Proc. Future Play '07
, pp. 38-45
-
-
Whitehead, A.1
Crampton, N.2
Fox, K.3
Johnston, H.4
|