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Volumn , Issue , 2012, Pages 2803-2806

Online gaming motivations scale: Development and validation

Author keywords

Cross cultural; Online games; Player motivations; Scale development; Scale validation; Taxonomy

Indexed keywords

CROSS-CULTURAL; HONG-KONG; ON-LINE GAMES; ON-LINE GAMING; SCALE DEVELOPMENT; SCALE VALIDATION;

EID: 84862104181     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/2207676.2208681     Document Type: Conference Paper
Times cited : (186)

References (10)
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    • MacKay, W.1
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    • Personalized views of personalization
    • Riecken, D. Personalized Views of Personalization. Communications of the ACM 43, (2000), 26-28.
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    • Riecken, D.1
  • 8
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    • How colorful was your day? Why questionnaires cannot assess presence in virtual environments
    • Slater, M. How colorful was your day? Why questionnaires cannot assess presence in virtual environments. Presence: Teleoperators and Virtual Environments 13, (2004), 484-493.
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    • Slater, M.1
  • 9
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    • Introverted elves and conscientious gnomes. The expression of personality in world of warcraft
    • Yee, N., Ducheneaut, N., Nelson, L., and Likarish, P. Introverted Elves and Conscientious Gnomes. The Expression of Personality in World of Warcraft. Proceedings of CHI 1, (2011), 753-762.
    • (2011) Proceedings of CHI , vol.1 , pp. 753-762
    • Yee, N.1    Ducheneaut, N.2    Nelson, L.3    Likarish, P.4


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.