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Volumn , Issue , 2006, Pages 1-8
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Geometry-based mapping and rendering of vector data over LOD phototextured 3D terrain models
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Author keywords
Digital terrain models; Level of detail rendering; Multiresolution modeling; Vector and raster data
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Indexed keywords
3D TERRAIN MODEL;
DIGITAL ELEVATION MODEL;
DIGITAL TERRAIN MODEL;
HARD PROBLEMS;
HIGH RESOLUTION;
INTERACTIVE FRAME RATES;
LARGE TERRAIN DATA;
LEVEL-OF-DETAIL;
LEVEL-OF-DETAIL RENDERING;
LEVELS OF DETAIL;
MESH SIMPLIFICATIONS;
MULTI-RESOLUTION MODELING;
MULTI-RESOLUTIONS;
OUT-OF-CORE;
RASTER DATA;
REAL-TIME RENDERING;
RENDERING ALGORITHMS;
SURFACE TRIANGULATION;
TERRAIN GEOMETRY;
TERRAIN MODEL;
THREE DIMENSIONAL (3D) VISUALIZATION;
USER NEED;
VECTOR DATA;
VIEW-DEPENDENT;
VISUAL C++;
VISUAL MAPPING;
ALGORITHMS;
APPLICATION PROGRAMMING INTERFACES (API);
COMPUTER VISION;
GEOMETRY;
LANDFORMS;
REMOTE SENSING;
SURVEYING;
THREE DIMENSIONAL;
VECTORS;
VISUALIZATION;
THREE DIMENSIONAL COMPUTER GRAPHICS;
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EID: 84861077724
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: None Document Type: Conference Paper |
Times cited : (31)
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References (11)
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