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Supporting awareness and interaction through collaborative virtual interfaces
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Fraser, M.1
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From text to talk: Multiplayer games and voiceover IP
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Halloran, J., Rogers, Y., and Fitzpatrick, G. From text to talk: multiplayer games and voiceover IP. Level Up '04, 130-142.
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Collaborative activity and technological design: Task coordination in London underground control rooms
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Heath, C. & Luff, P. Collaborative activity and technological design: task coordination in London underground control rooms. ECSCW '91, 65-80.
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Heath, C.1
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Fragmented interaction: Establishing mutual orientation in virtual environments
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Hindmarsh, J., Fraser, M., Heath, C., Benford, S., and Greenhalgh, C. Fragmented interaction: establishing mutual orientation in virtual environments. CSCW '98, 217-226.
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Virtual team interactions in networked multimedia games-case: "Counter-strike" - Multiplayer 3D action game
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Presence 2001
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Coordinating joint activity in avatarmediated interaction
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Moore, R. J., Gathman, E. C., Ducheneaut, N., and Nickell, E. Coordinating joint activity in avatarmediated interaction. CHI '07, 21-30.
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CHI '07
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Exploring e-sports: A case study of gameplay in counter-strike
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Rambusch, J., Jakobsson, P., and Pargman, D. Exploring e-sports: a case study of gameplay in counter-strike. Proc DiGRA 2007, 157-164.
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Rambusch, J.1
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Zero-fidelity simulation of fire emergency response: Improving team coordination learning
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Toups, Z. O., Kerne, A., Hamilton, W. A., and Shahzad, N. Zero-fidelity simulation of fire emergency response: improving team coordination learning. CHI '11, 1959-1968.
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Toups, Z.O.1
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Creative player actions in FPS online video games - Playing counter-strike
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Wright, T., Breidenbach, P., and Boria, E. Creative player actions in FPS online video games - playing counter-strike. Intl J of Comp. Game Res. 2 (2), 2002.
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Wright, T.1
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