메뉴 건너뛰기




Volumn 43, Issue 1, 2012, Pages 118-132

Gaming the Game: A Study of the Gamer Mode in Educational Wargaming

Author keywords

educational games; educational objectives; educational wargame; gamer mode; gamer mode attitude; gaming the game; ground warfare tactics; learning objectives; military education; understanding of wargame; undesirable effects; wargaming; winning optimization

Indexed keywords


EID: 84857849101     PISSN: 10468781     EISSN: 1552826X     Source Type: Journal    
DOI: 10.1177/1046878111408796     Document Type: Article
Times cited : (39)

References (19)
  • 1
    • 84899352090 scopus 로고    scopus 로고
    • Learning to play or playing to learn-A critical account of the models of communication informing educational research on computer gameplay
    • Retrieved Feb 15, 2009 from
    • Arnseth H.C. (2006). Learning to play or playing to learn-A critical account of the models of communication informing educational research on computer gameplay. Game Studies: The International Journal of Computer Game Research, 6(1). Retrieved Feb 15, 2009 from www.gamestudies.org/0601/articles/arnseth.
    • (2006) Game Studies: The International Journal of Computer Game Research , vol.6 , Issue.1
    • Arnseth, H.C.1
  • 8
    • 28344439928 scopus 로고    scopus 로고
    • Literature review in games and learning
    • Retrieved February 15, 2009 from
    • Kirriemuir J. McFarlane A. (2004). Literature review in games and learning. Futurelab Series. Retrieved February 15, 2009 from archive.futurelab.co.uk/resources/documents/lit_reviews/Games_Review.pdf.
    • (2004) Futurelab Series
    • Kirriemuir, J.1    McFarlane, A.2
  • 11
    • 85065380010 scopus 로고    scopus 로고
    • Classification of learning outcomes: Evidence from the computer games literature
    • O'Neil F.,Wainess R.,Baker E.Classification of learning outcomes: Evidence from the computer games literature.Curriculum Journal. 2005;16:455-474.
    • (2005) Curriculum Journal , vol.16 , pp. 455-474
    • O'Neil, F.1    Wainess, R.2    Baker, E.3
  • 12
    • 0011105155 scopus 로고
    • Annapolis, MD: Naval Institute Press
    • Perla P.(1990) The art of wargaming. Annapolis, MD: Naval Institute Press.
    • (1990) The Art of Wargaming
    • Perla, P.1
  • 13
    • 77958104928 scopus 로고    scopus 로고
    • Games, simulations, and visual metaphors in education: Antagonism between enjoyment and learning
    • Rieber L.P.,Noah D.Games, simulations, and visual metaphors in education: Antagonism between enjoyment and learning.Educational Media International. 2008;45:77-92.
    • (2008) Educational Media International , vol.45 , pp. 77-92
    • Rieber, L.P.1    Noah, D.2
  • 14
    • 85055357656 scopus 로고    scopus 로고
    • The epistemology of war gaming
    • Rubel R.C.The epistemology of war gaming.Naval War College Review. 2006;59:108-128.
    • (2006) Naval War College Review , vol.59 , pp. 108-128
    • Rubel, R.C.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.