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Volumn , Issue , 2011, Pages 343-346

A framework for adaptive training and games in virtual reality rehabilitation environments

Author keywords

Adaptive training; Rehabilitation; Virtual games; Virtual reality

Indexed keywords

ADAPTIVE TRAINING; DISABLED INDIVIDUALS; ELECTRIC POWER WHEELCHAIRS; POWERED WHEEL CHAIRS; REHABILITATION SYSTEM; SELF-ADJUSTING; TRAINING TIME; USER EVALUATIONS; VIRTUAL GAMES; VIRTUAL REALITY TRAINING; VIRTUAL REHABILITATION;

EID: 84856487915     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/2087756.2087810     Document Type: Conference Paper
Times cited : (46)

References (12)
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  • 3
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    • COOPER, R. A., SPAETH, D. M., JONES, D. K., BONINGER, M. L., FITZGERALD, S. G., AND GUO, S. 2002. Comparison of virtual and real electric powered wheelchair driving using a position sensing joystick and an isometric joystick. Medical Engineering & Physics 24, 10, 703-708. (Pubitemid 35379948)
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  • 4
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    • JUNG, Y., YEH, S.-C., AND STEWART, J. 2006. Tailoring virtual reality technology for stroke rehabilitation: a human factors design. In CHI '06 extended abstracts on Human factors in computing systems, ACM, New York, NY, USA, CHI EA '06, 929-934.
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    • Development of a Wheelchair Virtual Driving Environment: Trials With Subjects With Traumatic Brain Injury
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    • SPAETH, D. M., MAHAJAN, H., KARMARKAR, A., COLLINS, D., COOPER, R. A., AND BONINGER, M. L. 2008. Development of a wheelchair virtual driving environment: Trials with subjects with traumatic brain injury. Archives of Physical Medicine and Rehabilitation 89, 5, 996-1003. (Pubitemid 351602252)
    • (2008) Archives of Physical Medicine and Rehabilitation , vol.89 , Issue.5 , pp. 996-1003
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  • 12
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    • Motor rehabilitation training after stroke using haptic handwriting and games
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.