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Volumn 17, Issue 4, 2011, Pages 405-417

Location, location, location: Collecting space and place in mobile media

Author keywords

augmented reality; game; location; map; place; space

Indexed keywords


EID: 81155133277     PISSN: 13548565     EISSN: 17487382     Source Type: Journal    
DOI: 10.1177/1354856511414344     Document Type: Article
Times cited : (66)

References (19)
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    • Playful urban spaces: A historical approach to mobile games
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    • De Souza, S.E.A.1    Hjorth, L.2
  • 8
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    • Re-Space-ing place: 'Place' and 'space' ten years on
    • Dourish P. (2006) Re-Space-ing place: 'Place' and 'space' ten years on. In: Proceedings of CSW'06, 4th-8th November. Banff, Canada. New York: ACM, 299-308.
    • Proceedings of CSW'06
    • Dourish, P.1
  • 9
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    • Redefining the Local: The Distinction between Located Information and Local Knowledge in Location-based Games
    • de Souza e Silva A, Sutko DM (eds) New York: Peter Lang Publishing
    • Gordon E. (2009) Redefining the local: The distinction between located information and local knowledge in location-based games. In: de Souza e Silva A, Sutko DM (eds) Digital Cityscapes: Merging Digital and Urban Playspaces. New York: Peter Lang Publishing, 21-37.
    • (2009) Digital Cityscapes: Merging Digital and Urban Playspaces , pp. 21-37
    • Gordon, E.1
  • 10
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    • Without A Goal: On Open and Expressive Games
    • Atkins B, Krywinska T (eds) Manchester: Manchester University Press
    • Juul J. (2007) Without a goal: On open and expressive games. In: Atkins B, Krywinska T (eds) Videogame, Player, Text. Manchester: Manchester University Press, 191-203.
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    • Juul, J.1
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    • The new mobilities paradigm
    • Sheller M. and Urry J. (2006) The new mobilities paradigm. Environment and Planning A 38 (2). 207-226. 17.
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    • Sheller, M.1    Urry, J.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.