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Volumn 28, Issue 5, 2011, Pages 53-59

Repairing games at runtime or, how we learned to stop worrying and love emergence

Author keywords

error handling and recovery; games; reliability

Indexed keywords

ERROR HANDLING AND RECOVERY; GAMES; GAMING EXPERIENCES; RUNTIMES; UNDESIRABLE STATE;

EID: 80051744623     PISSN: 07407459     EISSN: None     Source Type: Journal    
DOI: 10.1109/MS.2011.87     Document Type: Article
Times cited : (8)

References (9)
  • 1
    • 80051746652 scopus 로고    scopus 로고
    • The challenge of complex systems
    • Springer chap. 1
    • H. Haken, "The Challenge of Complex Systems," Information and Self-Organization, Springer, 2006, chap. 1, pp. 1-35.
    • (2006) Information and Self-Organization , pp. 1-35
    • Haken, H.1
  • 4
    • 85101166294 scopus 로고    scopus 로고
    • Emergent (Mis)Behavior vs. Complex software systems
    • Apr.
    • J.C. Mogul, "Emergent (Mis)Behavior vs. Complex Software Systems," SIGOPS Operat-ing Systems Rev., vol. 40, no. 4, Apr. 2006, pp. 293-304.
    • (2006) SIGOPS Operat-ing Systems Rev. , vol.40 , Issue.4 , pp. 293-304
    • Mogul, J.C.1
  • 6
    • 84883099259 scopus 로고    scopus 로고
    • Game development: Harder than you think
    • J. Blow, "Game Development: Harder Than You Think," ACM Queue, vol. 1, no. 10, 2004, pp. 28-37.
    • (2004) ACM Queue , vol.1 , Issue.10 , pp. 28-37
    • Blow, J.1
  • 9
    • 80051774500 scopus 로고    scopus 로고
    • Apr.
    • "Liveness Manifestos," Apr. 2004; www. cs.nyu.edu/acsys/beyond- safety/liveness.htm.
    • (2004) Liveness Manifestos


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.