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Volumn 1, Issue 10, 2004, Pages 28-37

Game, Development

(1)  Blow, Jonathan a  

a NONE

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EID: 84883099259     PISSN: 15427730     EISSN: 15427749     Source Type: Journal    
DOI: 10.1145/971564.971590     Document Type: Article
Times cited : (118)

References (8)
  • 1
    • 85024281389 scopus 로고    scopus 로고
    • Manager in a Strange Land: Turnaround Time
    • (Nov. 28,) (free account and password required)
    • Fristrom, J. Manager in a Strange Land: Turnaround Time. Gamasutra (Nov. 28, 2003); http://www.gamasutra.com/features/20031128/fristrom_ 01.shtml (free account and password required).
    • (2003) Gamasutra
    • Fristrom, J.1
  • 2
    • 85024281389 scopus 로고    scopus 로고
    • Manager in a Strange Land: Content Turnaround
    • (Dec. 5,) (free account and password required)
    • Fristrom, J. Manager in a Strange Land: Content Turnaround. Gamasutra (Dec. 5, 2003); http://www.gamasutra.com/features/20031205/fristrom_01.shtml (free account and password required).
    • (2003) Gamasutra
    • Fristrom, J.1
  • 7
    • 50249170985 scopus 로고    scopus 로고
    • Spherical Harmonic Lighting: The Gritty Details
    • (Jan. 16,)
    • Green, R. Spherical Harmonic Lighting: The Gritty Details. Proceedings of the Game Developers Conference (Jan. 16, 2003), 1–47; http://www.research.scea.com/gdc2003/spherical-harmonic-lighting.pdf.
    • (2003) Proceedings of the Game Developers Conference , pp. 1-47
    • Green, R.1
  • 8
    • 85024280549 scopus 로고    scopus 로고
    • Interactive Profiling 1–3
    • (Dec. -Feb.)
    • Blow, J. Interactive Profiling 1–3. Game Developer Magazine (Dec. 2002-Feb. 2003).
    • (2002) Game Developer Magazine
    • Blow, J.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.