메뉴 건너뛰기




Volumn 37, Issue 9, 2011, Pages 1218-1233

Navigating large terrains using commodity mobile devices

Author keywords

Adaptive streaming; Image based rendering; Mobile computing; Terrain navigation; Terrain rendering

Indexed keywords

ADAPTIVE STREAMING; CLIENT SERVER; IMAGE-BASED RENDERING; INTERACTIVE RENDERING; LOW-BANDWIDTH; TERRAIN NAVIGATION; TERRAIN RENDERING; VIEW-DEPENDENT;

EID: 80051575678     PISSN: 00983004     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.cageo.2010.08.007     Document Type: Article
Times cited : (28)

References (44)
  • 1
    • 80051572907 scopus 로고    scopus 로고
    • Apache, Apache Portable Runtime (APR) (accessed 24 March 2010).
    • Apache, 2010. Apache Portable Runtime (APR) (accessed 24 March 2010). http://apr.apache.org/.
    • (2010)
  • 2
    • 80051560382 scopus 로고    scopus 로고
    • Apple. iPhone dev center (accessed 24 March 2010).
    • Apple, 2010. iPhone dev center (accessed 24 March 2010). http://developer.apple.com/iphone/index.action.
    • (2010)
  • 4
    • 34248342212 scopus 로고    scopus 로고
    • High-quality networked terrain rendering from compressed bitstreams.
    • In: Web3D '07: Proceedings of the 12th International Conference on 3D Web Technology. ACM, New York, USA
    • Bettio, F., Gobbetti, E., Marton, F., Pintore, G., 2007. High-quality networked terrain rendering from compressed bitstreams. In: Web3D '07: Proceedings of the 12th International Conference on 3D Web Technology. ACM, New York, USA, pp. 37-44.
    • (2007) , pp. 37-44
    • Bettio, F.1    Gobbetti, E.2    Marton, F.3    Pintore, G.4
  • 5
    • 63549139506 scopus 로고    scopus 로고
    • An efficient protocol for remote virtual environment exploration on wireless mobile devices.
    • In: WMuNeP '08: Proceedings of the 4th ACM Workshop on Wireless Multimedia Networking and Performance Modeling. ACM, New York, USA,
    • Boukerche, A., Jarrar, R., Pazzi, R.W., 2008a. An efficient protocol for remote virtual environment exploration on wireless mobile devices. In: WMuNeP '08: Proceedings of the 4th ACM Workshop on Wireless Multimedia Networking and Performance Modeling. ACM, New York, USA, pp. 45-52.
    • (2008) , pp. 45-52
    • Boukerche, A.1    Jarrar, R.2    Pazzi, R.W.3
  • 6
    • 45849096791 scopus 로고    scopus 로고
    • An end-to-end virtual environment streaming technique for thin mobile devices over heterogeneous networks
    • Boukerche A., Pazzi R.W., Feng J. An end-to-end virtual environment streaming technique for thin mobile devices over heterogeneous networks. Computer Communications 2008, 31:2716-2725.
    • (2008) Computer Communications , vol.31 , pp. 2716-2725
    • Boukerche, A.1    Pazzi, R.W.2    Feng, J.3
  • 8
    • 80051572035 scopus 로고    scopus 로고
    • Dell, Dell Axim 50v (accessed 24 March 2010).
    • Dell, 2007. Dell Axim 50v (accessed 24 March 2010). http://www.dell.com/content/topics/segtopic.aspx/brand/axim_x50.
    • (2007)
  • 9
    • 60849121143 scopus 로고    scopus 로고
    • Efficient geometry compression for GPU-based decoding in realtime terrain rendering
    • Dick C., Schneider J., Westermann R. Efficient geometry compression for GPU-based decoding in realtime terrain rendering. Computer Graphics Forum 2009, 28:67-83.
    • (2009) Computer Graphics Forum , vol.28 , pp. 67-83
    • Dick, C.1    Schneider, J.2    Westermann, R.3
  • 12
    • 80051573643 scopus 로고    scopus 로고
    • GLFW,GLFW (accessed 24 March 2010).
    • GLFW, 2007. GLFW (accessed 24 March 2010). http://glfw.sourceforge.net/.
    • (2007)
  • 13
    • 80051569921 scopus 로고    scopus 로고
    • GLT, GLT OpenGL C++ Toolkit (accessed 24 March 2010).
    • GLT, 2002. GLT OpenGL C++ Toolkit (accessed 24 March 2010). http://www.nigels.com/glt/.
    • (2002)
  • 15
    • 80051555768 scopus 로고    scopus 로고
    • Google, Android SDK (accessed 24 March 2010).
    • Google, 2010. Android SDK (accessed 24 March 2010). http://developer.android.com/sdk/index.html.
    • (2010)
  • 16
    • 80051560630 scopus 로고    scopus 로고
    • Java Community Process, JSR 184: Mobile 3D Graphics API for J2ME (accessed 24 March 2010).
    • Java Community Process, 2005. JSR 184: Mobile 3D Graphics API for J2ME (accessed 24 March 2010). http://www.jcp.org/en/jsr/detail?id=184.
    • (2005)
  • 17
    • 80051569097 scopus 로고    scopus 로고
    • Java Community Process, Jsr 239: Java binding for the opengles api (accessed 24 March 2010).
    • Java Community Process, 2006. Jsr 239: Java binding for the opengles api (accessed 24 March 2010). http://www.jcp.org/en/jsr/detail?id=239.
    • (2006)
  • 18
    • 34547270499 scopus 로고    scopus 로고
    • Interactive wireless virtual colonoscopy
    • Jeong S., Kaufman A.E. Interactive wireless virtual colonoscopy. The Visual Computer 2007, 23:545-557.
    • (2007) The Visual Computer , vol.23 , pp. 545-557
    • Jeong, S.1    Kaufman, A.E.2
  • 19
    • 80051570691 scopus 로고    scopus 로고
    • Khronos Group, OpenGL ES-the standard for embedded accelerated 3D graphics (accessed 24 March 2010).
    • Khronos Group, 2010. OpenGL ES-the standard for embedded accelerated 3D graphics (accessed 24 March 2010). http://www.khronos.org/.
    • (2010)
  • 20
    • 18844387415 scopus 로고    scopus 로고
    • A solution for displaying medical data models on mobile devices.
    • In: SEPADS'05: Proceedings of the 4th WSEAS International Conference on Software Engineering, Parallel & Distributed Systems, World Scientific and Engineering Academy and Society (WSEAS), Stevens Point, Wisconsin, USA,
    • Lamberti, F., Sanna, A., 2005. A solution for displaying medical data models on mobile devices. In: SEPADS'05: Proceedings of the 4th WSEAS International Conference on Software Engineering, Parallel & Distributed Systems, World Scientific and Engineering Academy and Society (WSEAS), Stevens Point, Wisconsin, USA, pp. 1-7.
    • (2005) , pp. 1-7
    • Lamberti, F.1    Sanna, A.2
  • 21
    • 84861320924 scopus 로고    scopus 로고
    • Adaptive streaming and rendering of large terrains: a generic solution.
    • In: 17th WSCG International Conference on Computer Graphics, Visualization and Computer Vision,
    • Lerbour, R., Marvie, J.E., Gautron, P., 2009. Adaptive streaming and rendering of large terrains: a generic solution. In: 17th WSCG International Conference on Computer Graphics, Visualization and Computer Vision, pp. 25-32.
    • (2009) , pp. 25-32
    • Lerbour, R.1    Marvie, J.E.2    Gautron, P.3
  • 22
    • 59949086525 scopus 로고    scopus 로고
    • Seamless patches for GPU-based terrain rendering
    • Livny Y., Kogan Z., El-Sana J. Seamless patches for GPU-based terrain rendering. The Visual Computer 2009, 25:197-208.
    • (2009) The Visual Computer , vol.25 , pp. 197-208
    • Livny, Y.1    Kogan, Z.2    El-Sana, J.3
  • 23
    • 12844264641 scopus 로고    scopus 로고
    • Geometry clipmaps: terrain rendering using nested regular grids
    • In: SIGGRAPH 04: ACM SIGGRAPH 2004 Papers 23,
    • Losasso, F., Hoppe, H., 2004. Geometry clipmaps: terrain rendering using nested regular grids. In: SIGGRAPH 04: ACM SIGGRAPH 2004 Papers 23, pp. 769-776.
    • (2004) , pp. 769-776
    • Losasso, F.1    Hoppe, H.2
  • 24
    • 80051576487 scopus 로고    scopus 로고
    • Microsoft Corporation, Microsoft Developer Network Library (MSDN). Windows Mobile (accessed 24 March 2010).
    • Microsoft Corporation, 2009. Microsoft Developer Network Library (MSDN). Windows Mobile (accessed 24 March 2010). http://msdn.microsoft.com/en-us/library/bb847935.aspx.
    • (2009)
  • 25
    • 0003460690 scopus 로고
    • A computer oriented geodetic data base and a new technique in file sequencing.
    • Technical Report.
    • Morton, G., 1966. A computer oriented geodetic data base and a new technique in file sequencing. Technical Report.
    • (1966)
    • Morton, G.1
  • 26
    • 80051567827 scopus 로고    scopus 로고
    • Mozilla. Netscape Portable Runtime (NSPR) (accessed 24 March 2010).
    • Mozilla, 2010. Netscape Portable Runtime (NSPR) (accessed 24 March 2010). http://www.mozilla.org/projects/nspr/.
    • (2010)
  • 27
    • 80051563744 scopus 로고    scopus 로고
    • Arquitectura híbrida para la visualización de gráficos 3D en dispositivos móviles (a hybrid architecture for rendering 3D graphics on mobile devices.
    • In: Workshop Aplicaciones de Nuevas Arquitecturas de Consumo y Altas Prestaciones (AN
    • Noguera, J., Segura, R., Ogáyar, C., Joan-Arinyo, R., 2009. Arquitectura híbrida para la visualización de gráficos 3D en dispositivos móviles (a hybrid architecture for rendering 3D graphics on mobile devices. In: Workshop Aplicaciones de Nuevas Arquitecturas de Consumo y Altas Prestaciones (ANACAP), Móstoles (Madrid) (6 pp.) (in Spanish).
    • (2009)
    • Noguera, J.1    Segura, R.2    Ogáyar, C.3    Joan-Arinyo, R.4
  • 28
    • 80051558381 scopus 로고    scopus 로고
    • A hybrid client-server based technique for navigation in large terrains using mobile devices.
    • Technical Report LSI-10-3-R, Dept. Llenguatges i Sistemes Informátics, Universitat Politècnica de Catalunya.
    • Noguera, J., Segura, R., Ogáyar, C., Joan-Arinyo, R., 2010. A hybrid client-server based technique for navigation in large terrains using mobile devices. Technical Report LSI-10-3-R, Dept. Llenguatges i Sistemes Informátics, Universitat Politècnica de Catalunya.
    • (2010)
    • Noguera, J.1    Segura, R.2    Ogáyar, C.3    Joan-Arinyo, R.4
  • 29
    • 80051554895 scopus 로고    scopus 로고
    • Nokia, Symbian platform (accessed 24 March 2010).
    • Nokia, 2010. Symbian platform (accessed 24 March 2010). http://www.forum.nokia.com/Technology_Topics/Device_Platforms/S60/.
    • (2010)
  • 30
    • 0032256274 scopus 로고    scopus 로고
    • Large scale terrain visualization using the restricted quadtree triangulation.
    • In: VIS '98: Proceedings of the Conference on Visualization '98. IEEE Computer Society Press, Los Alamitos, CA, USA,
    • Pajarola, R., 1998. Large scale terrain visualization using the restricted quadtree triangulation. In: VIS '98: Proceedings of the Conference on Visualization '98. IEEE Computer Society Press, Los Alamitos, CA, USA, pp. 19-26.
    • (1998) , pp. 19-26
    • Pajarola, R.1
  • 31
    • 34547288310 scopus 로고    scopus 로고
    • Survey of semi-regular multiresolution models for interactive terrain rendering
    • Pajarola R., Gobbetti E. Survey of semi-regular multiresolution models for interactive terrain rendering. The Visual Computer 2007, 23:583-605.
    • (2007) The Visual Computer , vol.23 , pp. 583-605
    • Pajarola, R.1    Gobbetti, E.2
  • 32
    • 49549094473 scopus 로고    scopus 로고
    • Implementation, measurement, and analysis of an image-based virtual environment streaming protocol for wireless mobile devices
    • Pazzi R., Boukerche A., Huang T. Implementation, measurement, and analysis of an image-based virtual environment streaming protocol for wireless mobile devices. IEEE Transactions on Instrumentation and Measurement 2008, 57:1894-1907.
    • (2008) IEEE Transactions on Instrumentation and Measurement , vol.57 , pp. 1894-1907
    • Pazzi, R.1    Boukerche, A.2    Huang, T.3
  • 33
    • 33745857344 scopus 로고    scopus 로고
    • Adaptive streaming and rendering of large terrains using strip masks.
    • In: GRAPHITE '05: Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and South East Asia. ACM, New York, USA,
    • Pouderoux, J., Marvie, J., 2005. Adaptive streaming and rendering of large terrains using strip masks. In: GRAPHITE '05: Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and South East Asia. ACM, New York, USA, pp. 299-306.
    • (2005) , pp. 299-306
    • Pouderoux, J.1    Marvie, J.2
  • 34
    • 80051572148 scopus 로고    scopus 로고
    • Khronos opengl es 1.x sdk for powervr mbx (accessed 24 March 2010).
    • Power VR, 2009. Khronos opengl es 1.x sdk for powervr mbx (accessed 24 March 2010). http://www.imgtec.com/PowerVR/insider/sdk/KhronosOpenGLES1xMBX.asp.
    • (2009)
    • Power, V.R.1
  • 35
    • 84881575234 scopus 로고    scopus 로고
    • PowerVR MBX. 3D Application development recommendations.
    • Imagination Technologies Ltd.
    • PowerVR, 2005. PowerVR MBX. 3D Application development recommendations. Imagination Technologies Ltd.
    • (2005)
    • Power, V.R.1
  • 37
    • 0001767405 scopus 로고    scopus 로고
    • Real-time generation of continuous levels of detail for height fields.
    • In: WSCG '98: Procedings of the 6th International Conference in Central Europe on Computer Graphics and Visualization,
    • Roettger, S., Heidrich, W., Slusallek, Ph., Seidel, H.-P., 1998. Real-time generation of continuous levels of detail for height fields. In: WSCG '98: Procedings of the 6th International Conference in Central Europe on Computer Graphics and Visualization, pp. 315-322.
    • (1998) , pp. 315-322
    • Roettger, S.1    Heidrich, W.2    Slusallek, P.H.3    Seidel, H.-P.4
  • 39
    • 84861043182 scopus 로고    scopus 로고
    • GPU-friendly high-quality terrain rendering
    • Schneider J., Westermann R. GPU-friendly high-quality terrain rendering. Journal of WSCG 2006, 14:49-56.
    • (2006) Journal of WSCG , vol.14 , pp. 49-56
    • Schneider, J.1    Westermann, R.2
  • 40
    • 80051570430 scopus 로고    scopus 로고
    • Adaptación de algoritmos geométricos al uso de hardware gráfico programable (adaptation of geometric algorithms to the programmable graphics hardware).
    • In: Workshop Aplicaciones de Nuevas Arquitecturas de Consumo y Altas Prestaciones (ANACAP), Móstoles (Madrid) (
    • Segura, R., Rueda, A., Noguera, J., Feito, F., 2008. Adaptación de algoritmos geométricos al uso de hardware gráfico programable (adaptation of geometric algorithms to the programmable graphics hardware). In: Workshop Aplicaciones de Nuevas Arquitecturas de Consumo y Altas Prestaciones (ANACAP), Móstoles (Madrid) (in Spanish).
    • (2008)
    • Segura, R.1    Rueda, A.2    Noguera, J.3    Feito, F.4
  • 41
    • 0005601117 scopus 로고    scopus 로고
    • Charles River Media, Inc, Rockland, MA, USA,
    • Shankel J. Game Programming Gems 2 2001, Charles River Media, Inc, Rockland, MA, USA, pp. 416-420.
    • (2001) Game Programming Gems 2 , pp. 416-420
    • Shankel, J.1
  • 42
    • 80051573241 scopus 로고    scopus 로고
    • Sun Microsystems, Java ME at a glance (accessed 24 March 2010).
    • Sun Microsystems, 2010. Java ME at a glance (accessed 24 March 2010). http://java.sun.com/javame/index.jsp.
    • (2010)
  • 43
    • 80051558631 scopus 로고    scopus 로고
    • Vincent. Vincent 3D. Rendering library open source graphics libraries for mobile and embedded devices (accessed 24 March 2010).
    • Vincent, 2006. Vincent 3D. Rendering library open source graphics libraries for mobile and embedded devices (accessed 24 March 2010). http://www.vincent3d.com/.
    • (2006)
  • 44
    • 80051572268 scopus 로고    scopus 로고
    • An approach for navigation in 3D models on mobile devices.
    • In: CMRT09: City Models, Roads and Traffic, Paris, France,
    • Wen, J., Wu, Y., Wang, F., 2009. An approach for navigation in 3D models on mobile devices. In: CMRT09: City Models, Roads and Traffic, Paris, France, pp. 109-114.
    • (2009) , pp. 109-114
    • Wen, J.1    Wu, Y.2    Wang, F.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.