메뉴 건너뛰기




Volumn 25, Issue 3, 2006, Pages 333-342

C-BDAM - Compressed batched dynamic adaptive meshes for terrain rendering

Author keywords

[No Author keywords available]

Indexed keywords

DATA STRUCTURES; FEATURE EXTRACTION; IMAGE COMPRESSION; OPTICAL RESOLVING POWER; REAL TIME SYSTEMS; COMPUTER GRAPHICS; DATA VISUALIZATION; EARTH (PLANET); INFORMATION MANAGEMENT; RENDERING (COMPUTER GRAPHICS); VISUALIZATION;

EID: 33845437161     PISSN: 01677055     EISSN: 14678659     Source Type: Journal    
DOI: 10.1111/j.1467-8659.2006.00952.x     Document Type: Article
Times cited : (82)

References (27)
  • 1
    • 26844461038 scopus 로고    scopus 로고
    • Recent advances in compression of 3d meshes
    • [AG05], N.A. Dodgson M.S. Floater M. S., (Ed.), Springer
    • [AG05] ALLIEZ P., GOTSMAN C.: Recent advances in compression of 3d meshes. In Advances in Multiresolution for Geometric Modelling (2005), N.A. Dodgson M.S. Floater M. S., (Ed.), Springer.
    • (2005) Advances in Multiresolution for Geometric Modelling
    • Alliez, P.1    Gotsman, C.2
  • 2
    • 0141615925 scopus 로고    scopus 로고
    • BDAM: Batched dynamic adaptive meshes for high performance terrain visualization
    • [CGG*03a] (Sept.)
    • [CGG*03a] CIGNONI P., GANOVELLI F., GOBBETTI E., F.MARTON, PONCHIO F., SCOPIGNO R.: BDAM: Batched dynamic adaptive meshes for high performance terrain visualization. Computer Graphics Forum 22, 3 (Sept. 2003), 505-514.
    • (2003) Computer Graphics Forum , vol.22 , Issue.3 , pp. 505-514
    • Cignoni, P.1    Ganovelli, F.2    Gobbetti, E.3    Marton, F.4    Ponchio, F.5    Scopigno, R.6
  • 5
    • 0031352249 scopus 로고    scopus 로고
    • Building and traversing a surface at variable resolution
    • [DFMP97] (Phoenix, AZ (USA), October)
    • [DFMP97] DE FLORIANI L., MAGILLO P., PUPPO E.: Building and traversing a surface at variable resolution. In Proceedings IEEE Visualization 97 (Phoenix, AZ (USA), October 1997), pp. 103-110.
    • (1997) Proceedings IEEE Visualization 97 , pp. 103-110
    • De Floriani, L.1    Magillo, P.2    Puppo, E.3
  • 6
    • 0036448605 scopus 로고    scopus 로고
    • Xfastmesh: Fast view-dependent meshing from external memory
    • [DP02] (Washington, DC, USA), IEEE Computer Society
    • [DP02] DECORO C., PAJAROLA R.: Xfastmesh: fast view-dependent meshing from external memory. In VIS '02: Proceedings of the conference on Visualization '02 (Washington, DC, USA, 2002), IEEE Computer Society, pp. 363-370.
    • (2002) VIS '02: Proceedings of the Conference on Visualization '02 , pp. 363-370
    • Decoro, C.1    Pajarola, R.2
  • 8
    • 0016486577 scopus 로고
    • Universal codeword sets and representations of the integers
    • [Eli75] (Mar.)
    • [Eli75] ELIAS P.: Universal codeword sets and representations of the integers. IEEE Trans. Inform. Theory 21, 2 (Mar. 1975), 194-203.
    • (1975) IEEE Trans. Inform. Theory , vol.21 , Issue.2 , pp. 194-203
    • Elias, P.1
  • 9
    • 17044419502 scopus 로고    scopus 로고
    • Adaptive 4-8 texture hierarchies
    • [HDJ04] (Los Alamitos, CA, Oct.), IEEE, Computer Society Press
    • [HDJ04] HWA L. M., DUCHAINEAU M. A., JOY K. I.: Adaptive 4-8 texture hierarchies. In Proceedings of IEEE Visualization 2004 (Los Alamitos, CA, Oct. 2004), IEEE, Computer Society Press, pp. 219-226.
    • (2004) Proceedings of IEEE Visualization 2004 , pp. 219-226
    • Hwa, L.M.1    Duchaineau, M.A.2    Joy, K.I.3
  • 10
    • 22944462398 scopus 로고    scopus 로고
    • Real-time optimal adaptation for planetary geometry and texture: 4-8 Tile hierarchies
    • [HDJ05]
    • [HDJ05] HWA L. M., DUCHAINEAU M. A., JOY K. I.: Real-time optimal adaptation for planetary geometry and texture: 4-8 tile hierarchies. IEEE Transactions on Visualization and Computer Graphics 11, 4 (2005), 355-368.
    • (2005) IEEE Transactions on Visualization and Computer Graphics , vol.11 , Issue.4 , pp. 355-368
    • Hwa, L.M.1    Duchaineau, M.A.2    Joy, K.I.3
  • 11
    • 85076011795 scopus 로고
    • Methods for user-based reduction of model complexity for virtual planetary exploration
    • [HM93]
    • [HM93] HITCHNER L. E., MCGREEVY M. W.: Methods for user-based reduction of model complexity for virtual planetary exploration. In Proc SPIE (1993), vol. 1913, pp. 622-636.
    • (1993) Proc SPIE , vol.1913 , pp. 622-636
    • Hitchner, L.E.1    Mcgreevy, M.W.2
  • 12
    • 0032272402 scopus 로고    scopus 로고
    • Smooth view-dependent level-of-detail control and its aplications to terrain rendering
    • [Hop98]
    • [Hop98] HOPPE H.: Smooth view-dependent level-of-detail control and its aplications to terrain rendering. In IEEE Visualization '98 Conf. (1998), pp. 35-42.
    • (1998) IEEE Visualization '98 Conf. , pp. 35-42
    • Hoppe, H.1
  • 14
    • 0033906067 scopus 로고    scopus 로고
    • Wavelet families of increasing order in arbitrary dimensions
    • [KS00]
    • [KS00] KOVACEVIC J., SWELDENS W.: Wavelet families of increasing order in arbitrary dimensions. IEEE Transactions on Image Processing 9, 3 (2000), 480-496.
    • (2000) IEEE Transactions on Image Processing , vol.9 , Issue.3 , pp. 480-496
    • Kovacevic, J.1    Sweldens, W.2
  • 15
    • 0036452754 scopus 로고    scopus 로고
    • Fast view-dependent level-of-detail rendering using cached geometry
    • [Lev02] (Oct.), IEEE
    • [Lev02] LEVENBERG J.: Fast view-dependent level-of-detail rendering using cached geometry. In Proceedings IEEE Visualization '02 (Oct. 2002), IEEE, pp. 259-266.
    • (2002) Proceedings IEEE Visualization '02 , pp. 259-266
    • Levenberg, J.1
  • 16
    • 12844264641 scopus 로고    scopus 로고
    • Geometry clipmaps: Terrain rendering using nested regular grids
    • [LH04]
    • [LH04] LOSASSO F., HOPPE H.: Geometry clipmaps: terrain rendering using nested regular grids. ACM Trans. Graph 23, 3 (2004), 769-776.
    • (2004) ACM Trans. Graph , vol.23 , Issue.3 , pp. 769-776
    • Losasso, F.1    Hoppe, H.2
  • 18
    • 0035166654 scopus 로고    scopus 로고
    • Visualization of large terrains made easy
    • [LP01] (Oct.), IEEE Press, 574
    • [LP01] LINDSTROM P., PASCUCCI V.: Visualization of large terrains made easy. In Proc. IEEE Visualization 2001 (Oct. 2001), IEEE Press, pp. 363-370, 574.
    • (2001) Proc. IEEE Visualization 2001 , pp. 363-370
    • Lindstrom, P.1    Pascucci, V.2
  • 19
    • 0036650062 scopus 로고    scopus 로고
    • Terrain simplification simplified: A general framework for view-dependent out-of-core visualization
    • [LP02]
    • [LP02] LINDSTROM P., PASCUCCI V.: Terrain simplification simplified: A general framework for view-dependent out-of-core visualization. IEEE Transaction on Visualization and Computer Graphics 8, 3 (2002), 239-254.
    • (2002) IEEE Transaction on Visualization and Computer Graphics , vol.8 , Issue.3 , pp. 239-254
    • Lindstrom, P.1    Pascucci, V.2
  • 20
    • 33846251166 scopus 로고    scopus 로고
    • YCoCg-R: A color space with RGB reversibility and low dynamic range
    • [MS03], no. JVT-I014r3. JVT
    • [MS03] MALAVAR H., SULLIVAN G.: YCoCg-R: A color space with RGB reversibility and low dynamic range. In JVT ISO/IEC MPEG TTU-T VCEG, no. JVT-I014r3. JVT, 2003.
    • (2003) JVT ISO/IEC MPEG TTU-T VCEG
    • Malavar, H.1    Sullivan, G.2
  • 21
    • 0032256274 scopus 로고    scopus 로고
    • Large scale terrain visualization using the restricted quadtree triangulation
    • [Paj98], D. Elbert H. Hagen H. R., (Ed.)
    • [Paj98] PAJAROLA R.: Large scale terrain visualization using the restricted quadtree triangulation. In Proceedings of Visualization '98 (1998), D. Elbert H. Hagen H. R., (Ed.), pp. 19-26.
    • (1998) Proceedings of Visualization '98 , pp. 19-26
    • Pajarola, R.1
  • 22
    • 0011933016 scopus 로고    scopus 로고
    • [Paj02]. Tech. Rep. UCI-ICS TR 02-01, Department of Information, Computer Science University of California, Irvine, Jan
    • [Paj02] PAJAROLA R.: Overview of Quadtree based Terrain triangulation and Visualization. Tech. Rep. UCI-ICS TR 02-01, Department of Information, Computer Science University of California, Irvine, Jan 2002.
    • (2002) Overview of Quadtree Based Terrain Triangulation and Visualization
    • Pajarola, R.1
  • 23
    • 0035159199 scopus 로고    scopus 로고
    • An adaptive update lifting scheme with perfect reconstruction
    • [PH01]
    • [PH01] PIELLA G., HEUMANS H. J. A. M.: An adaptive update lifting scheme with perfect reconstruction. In ICIP (3) (2001), pp. 190-193.
    • (2001) ICIP (3) , pp. 190-193
    • Piella, G.1    Heumans, H.J.A.M.2
  • 24
    • 33646038286 scopus 로고    scopus 로고
    • Surface compression with geometric bandelets
    • [PM05]
    • [PM05] PEYRÉ G., MALLAT S.: Surface compression with geometric bandelets. ACM Trans. Graph 24, 3 (2005), 601-608.
    • (2005) ACM Trans. Graph , vol.24 , Issue.3 , pp. 601-608
    • Peyré, G.1    Mallat, S.2
  • 26
    • 11444265184 scopus 로고    scopus 로고
    • Scalable compression and rendering of textured terrain data
    • [WMD*04] (Plzen, Czech Republic, Feb.), UNION Agency/Science Press
    • [WMD*04] WAHL R., MASSING M., DEGENER P., GUTHE M., KLEIN R.: Scalable compression and rendering of textured terrain data. In Journal of WSCG (Plzen, Czech Republic, Feb. 2004), vol. 12, UNION Agency/Science Press.
    • (2004) Journal of WSCG , vol.12
    • Wahl, R.1    Massing, M.2    Degener, P.3    Guthe, M.4    Klein, R.5
  • 27
    • 20444441549 scopus 로고    scopus 로고
    • A wavelet-based two-stage near-lossless coder
    • [YP04]
    • [YP04] YEA S., PEARLMAN W. A.: A wavelet-based two-stage near-lossless coder. In Proc. ICIP (2004), pp. 2503-2506.
    • (2004) Proc. ICIP , pp. 2503-2506
    • Yea, S.1    Pearlman, W.A.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.