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Volumn 2009-January, Issue , 2009, Pages 2531-2538

Deployment of CPU and GPU-based genetic programming on heterogeneous devices

Author keywords

genetic programming; GPGPU; graphics processing unit; heterogeneous devices; Xbox 360; Zune

Indexed keywords

COMPUTER GRAPHICS EQUIPMENT; COMPUTING POWER; DIGITAL STORAGE; GENETIC ALGORITHMS; GENETIC PROGRAMMING; INTERACTIVE COMPUTER GRAPHICS; PROGRAM PROCESSORS;

EID: 79960904292     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1570256.1570356     Document Type: Conference Paper
Times cited : (13)

References (10)
  • 2
    • 33645977177 scopus 로고    scopus 로고
    • Xbox 360 system architecture
    • Andrews, J. and Baker, N. XBox 360 System Architecture. IEEE Micro 26, 2 (2006), 25-37.
    • (2006) IEEE Micro , vol.26 , Issue.2 , pp. 25-37
    • Andrews, J.1    Baker, N.2
  • 6
    • 85133069960 scopus 로고    scopus 로고
    • Microsoft Corporation. XBox 360 Device Capabilities. http://msdn2.microsoft.com/en-us/library/bb313967.aspx, 2007.
    • (2007) XBox 360 Device Capabilities
  • 7
    • 85133090976 scopus 로고    scopus 로고
    • Microsoft Corporation. Zune Networking Overview. http://msdn.microsoft.com/en-us/library/dd282499.aspx, 2008.
    • (2008) Zune Networking Overview
  • 8
    • 84864169318 scopus 로고    scopus 로고
    • Microsoft Corporation. XBox 360 Programming Considerations. http://msdn.microsoft.com/enus/library/bb203938(XNAGameStudio.10).aspx, 2009.
    • (2009) XBox 360 Programming Considerations


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.