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Volumn , Issue , 2010, Pages 239-243

A hybrid method of Dijkstra algorithm and evolutionary neural network for optimal Ms. Pac-Man agent

Author keywords

Dijkstra algorithm; Evolutionary neural networks; Game agent; Hybrid apporach; Ms. Pac Man

Indexed keywords

DIJKSTRA ALGORITHMS; EVOLUTIONARY NEURAL NETWORK; GAME AGENT; HYBRID APPORACH; MS. PAC-MAN;

EID: 79952772474     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/NABIC.2010.5716312     Document Type: Conference Paper
Times cited : (4)

References (13)
  • 1
    • 38349162555 scopus 로고    scopus 로고
    • Learning to play using low-complexity rulebased policies: Illustrations through Ms. Pac-Man
    • Dec
    • I. Szita and A. Lorincz,"Learning to play using low-complexity rulebased policies: Illustrations through Ms. Pac-Man," Journal of Artificial Intelligence Research, vol. 30, Dec 2007, pp. 659-684.
    • (2007) Journal of Artificial Intelligence Research , vol.30 , pp. 659-684
    • Szita, I.1    Lorincz, A.2
  • 8
    • 79952766367 scopus 로고    scopus 로고
    • R. T. Hiroshi Matsumoto, Chota Tokuyama, "Ice pambush 2," in http://cswww.essex.ac.uk/staff/sml/pacman/cec2009/ICEPambush2.pdf, 2008.
    • (2008)
    • Hiroshi Matsumoto, R.T.1    Tokuyama, C.2
  • 11
    • 34147120474 scopus 로고
    • A note on two problems in connexion with graphs
    • E. W. Dijkstra, "A note on two problems in connexion with graphs," Numberische Mathematik, voU, 1959, pp. 269-271.
    • (1959) Numberische Mathematik , pp. 269-271
    • Dijkstra, E.W.1
  • 13
    • 0036594106 scopus 로고    scopus 로고
    • Evolving neural networks through argumenting topologies
    • Summer
    • K. O. Stanely and R. Miikkulainen, "Evolving neural networks through argumenting topologies," Evolutionary Computation, vol 10, Summer 2002, pp. 99-127.
    • (2002) Evolutionary Computation , vol.10 , pp. 99-127
    • Stanely, K.O.1    Miikkulainen, R.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.