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Volumn , Issue , 2010, Pages 78-85

Enabling emergent behaviour in location based games

Author keywords

Emergent behaviour; Geocaching; Location based games; Mobile; User generated content

Indexed keywords

EMERGENT BEHAVIOURS; GEOCACHING; LOCATION BASED GAMES; MOBILE; USER GENERATED CONTENT;

EID: 79952319562     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1930488.1930505     Document Type: Conference Paper
Times cited : (11)

References (8)
  • 1
    • 14544297965 scopus 로고    scopus 로고
    • Bridging the physical and digital in pervasive gaming
    • DOI 10.1145/1047671.1047704
    • Benford, S., Magerkurth, C, and Ljungstrand, P. Bridging the physical and digital in pervasive gaming. Commun. ACM 48, 3 (Mar. 2005), pp.54-57. (Pubitemid 40303806)
    • (2005) Communications of the ACM , vol.48 , Issue.3 , pp. 54-57
    • Benford, S.1    Magerkurth, C.2    Ljungstrand, P.3
  • 2
    • 57649244636 scopus 로고    scopus 로고
    • The social-psychology of a technology driven outdoor trend: Geocaching in the USA
    • June 16-19, Honolulu
    • Chavez, D.J., Schneider, I., and Powell, T. The social-psychology of a technology driven outdoor trend: Geocaching in the USA. Hawaii International Conference on Social Sciences, 2004 June 16-19, Honolulu, pp. 583-594.
    • (2004) Hawaii International Conference on Social Sciences , pp. 583-594
    • Chavez, D.J.1    Schneider, I.2    Powell, T.3
  • 3
    • 37249070894 scopus 로고    scopus 로고
    • Mobile social networks and social practice: A case study of dodgeball
    • article 17
    • Humphreys, L. Mobile social networks and social practice: A case study of Dodgeball. Journal of Computer-Mediated Communication, 13(1), article 17, 2007.
    • (2007) Journal of Computer-mediated Communication , vol.13 , Issue.1
    • Humphreys, L.1
  • 4
    • 32844471815 scopus 로고    scopus 로고
    • Pervasive gaming in the everyday world
    • DOI 10.1109/MPRV.2006.11
    • Jegers, K. Wiberg, M. Pervasive Gaming in the Everyday World, IEEE Pervasive Computing, vol. 5, no. 1, pp. 78-85, Jan.-Mar. 2006. (Pubitemid 43254247)
    • (2006) IEEE Pervasive Computing , vol.5 , Issue.1 , pp. 78-85
    • Jegers, K.1    Wiberg, M.2
  • 7
    • 33745251070 scopus 로고    scopus 로고
    • Extending cyberspace: Location based games using cellular phones
    • Jan.
    • Rashid, O., Mullins, I., Coulton, P., and Edwards, R. Extending cyberspace: location based games using cellular phones. Comput. Entertain. 4, 1 (Jan. 2006), 4.
    • (2006) Comput. Entertain , vol.4 , Issue.1 , pp. 4
    • Rashid, O.1    Mullins, I.2    Coulton, P.3    Edwards, R.4


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.