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Volumn 5, Issue 12, 2010, Pages 1327-1333

Applying reinforcement learning for the ai in a tank-battle game

Author keywords

[No Author keywords available]

Indexed keywords

COMPUTER GAME; DIGITAL GAMES; RESEARCH FIELDS; TRIAL-AND-ERROR PROCESS; UNSUPERVISED MACHINE LEARNING;

EID: 78651574247     PISSN: 1796217X     EISSN: None     Source Type: Journal    
DOI: 10.4304/jsw.5.12.1327-1333     Document Type: Article
Times cited : (1)

References (13)
  • 1
    • 78651544613 scopus 로고    scopus 로고
    • Available at Access date:20 May
    • Blizzard, "world editor of warcraft III", [Available at http://classic.battle.net/war3/faq/worldeditor.shtml](Access date: 20 May 2009).
    • (2009) World Editor of Warcraft III
  • 4
    • 34948832502 scopus 로고    scopus 로고
    • Reinforcement learning in board games
    • University of Bristol
    • I. Ghory, "Reinforcement learning in board games.", Technical Report of Department of CS, University of Bristol, 2004
    • (2004) Technical Report of Department of CS
    • Ghory, I.1
  • 6
    • 70349278926 scopus 로고    scopus 로고
    • Creating a Multi- Purpose First Person Shooter Bot with Reinforcement Learning
    • Perth Australia 15-18 December
    • M. McPartland and M. Gallagher, "Creating a Multi- Purpose First Person Shooter Bot with Reinforcement Learning" In Proceedings of IEEE Computational Intelligence and Games, Perth, Australia, 15-18 December 2008, pp. 143-150.
    • (2008) In Proceedings of IEEE Computational Intelligence and Games , pp. 143-150
    • McPartland, M.1    Gallagher, M.2
  • 8
    • 78651573453 scopus 로고    scopus 로고
    • Available at Access date May
    • P. Melenchuk, E. Wong, W. Yuen, K. Wong, "CPSC 533 Reinforcement Learning", [Available at http:// pages.cpsc.ucalgary.ca/~jacob/Courses/Winter2000/CPSC 533/Pages/CPSC-533-CourseOutline.html](Access date: 15 May 2009).
    • (2009) CPSC 533 Reinforcement Learning , vol.15
    • Melenchuk, P.1    Wong, E.2    Yuen, W.3    Wong, K.4
  • 10
    • 77951441800 scopus 로고    scopus 로고
    • [Available at1n/Games](Access date:21 May
    • S. Epstein, "Games & Puzzles", [Available at1n/Games] (Access date: 21 May 2009)
    • (2009) Games &Puzzles
    • Epstein, S.1
  • 12
    • 70349301926 scopus 로고    scopus 로고
    • Using Reinforcement Learning for City Site Selection in the Turn-Based Strategy Game Civilization IV
    • Perth Australia 15-18December
    • S. Wender and I. Watson, "Using Reinforcement Learning for City Site Selection in the Turn-Based Strategy Game Civilization IV", In Proceedings of IEEE Computational Intelligence and Games, Perth, Australia, 15-18 December 2008, pp. 372-377.
    • (2008) In Proceedings of IEEE Computational Intelligence and Games , pp. 372-377
    • Wender, S.1    Watson, I.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.