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Volumn , Issue , 2008, Pages 143-150

Creating a multi-purpose first person shooter bot with reinforcement learning

Author keywords

[No Author keywords available]

Indexed keywords

BEHAVIOR-SET; FIRST PERSON SHOOTER; MULTI-PURPOSE; REINFORCEMENT LEARNING APPROACH; RULE-BASED APPROACH; UNIVERSAL BEHAVIORS;

EID: 70349278926     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/CIG.2008.5035633     Document Type: Conference Paper
Times cited : (12)

References (13)
  • 3
    • 0034819983 scopus 로고    scopus 로고
    • A multi-agent reinforcement learning method for a partially-observable competitive game
    • presented at, Quebec, Canada
    • Y. Matsuno, T. Ymazaki, and S. Ishii, "A Multi-Agent Reinforcement Learning Method for a Partially-Observable Competitive Game," presented at Proceedings of AGENTS'01, Quebec, Canada, 2001.
    • (2001) Proceedings of AGENTS'01
    • Matsuno, Y.1    Ymazaki, T.2    Ishii, S.3
  • 5
    • 33646714634 scopus 로고    scopus 로고
    • Evolutionary function approximation for reinforcement learning
    • S. Whiteson and P. Stone, "Evolutionary Function Approximation for Reinforcement Learning," Journal of Machine Learning Research, vol.7, pp. 877-917, 2006.
    • (2006) Journal of Machine Learning Research , vol.7 , pp. 877-917
    • Whiteson, S.1    Stone, P.2
  • 7
    • 41149145158 scopus 로고    scopus 로고
    • Modeling motivation for adaptive nonplayer characters in dynamic computer game worlds
    • K. Merrick, "Modeling Motivation for Adaptive Nonplayer Characters in Dynamic Computer Game Worlds," ACM Computers in Entertainment, vol.5, 2008.
    • (2008) ACM Computers in Entertainment , vol.5
    • Merrick, K.1
  • 12
    • 29344469564 scopus 로고    scopus 로고
    • Using reinforcement learning to solve AI control problems
    • S. Rabin, Ed. Hingham, Massachusetts: Charles River Media, Inc
    • J. Manslow, "Using Reinforcement Learning to Solve AI Control Problems," in AI Game Programming Wisdom 2, S. Rabin, Ed. Hingham, Massachusetts: Charles River Media, Inc, 2004.
    • (2004) AI Game Programming Wisdom 2
    • Manslow, J.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.