-
2
-
-
0036996261
-
Robust treatment of collisions, contact and friction for cloth animation
-
BRIDSON, R., FEDKIW, R., AND ANDERSON, J. 2002. Robust treatment of collisions, contact and friction for cloth animation. ACM Transactions on Graphics (SIGGRAPH) 21, 3.
-
(2002)
ACM Transactions on Graphics (SIGGRAPH)
, vol.21
, pp. 3
-
-
Bridson, R.1
Fedkiw, R.2
Anderson, J.3
-
5
-
-
34547707444
-
An art-directed wrinkle system for CG character clothing
-
CUTLER, L., GERSHBEIN, R., WANG, X., CURTIS, C., MAIGRET, E., PRASSO, L., AND FARSON, P. 2005. An art-directed wrinkle system for CG character clothing. Proc. of ACM/EG Symp. on Comp. Animation (SCA).
-
(2005)
Proc. of ACM/EG Symp. on Comp. Animation (SCA)
-
-
Cutler, L.1
Gershbein, R.2
Wang, X.3
Curtis, C.4
Maigret, E.5
Prasso, L.6
Farson, P.7
-
6
-
-
77956418034
-
Stable spaces for real-time clothing
-
DE AGUIAR, E., SIGAL, L., TREUILLE, A., AND HODGINS, J. 2010. Stable spaces for real-time clothing. ACM Transactions on Graphics (SIGGRAPH) 29, 4.
-
(2010)
ACM Transactions on Graphics (SIGGRAPH)
, vol.29
, pp. 4
-
-
De Aguiar, E.1
Sigal, L.2
Treuille, A.3
Hodgins, J.4
-
7
-
-
33845402725
-
Virtual garments: A fully geometric approach for clothing design
-
DECAUDIN, P., JULIUS, D., WITHER, J., BOISSIEUX, L., SHEFFER, A., AND CANI, M.-P. 2006. Virtual garments: A fully geometric approach for clothing design. Computer Graphics Forum (Eurographics) 25, 3.
-
(2006)
Computer Graphics Forum (Eurographics)
, vol.25
, pp. 3
-
-
Decaudin, P.1
Julius, D.2
Wither, J.3
Boissieux, L.4
Sheffer, A.5
Cani, M.-P.6
-
9
-
-
0033344447
-
Animating wrinkles on clothes
-
HADAP, S., BANGERTER, E., VOLINO, P., AND MAGNENAT-THALMANN, N. 1999. Animating wrinkles on clothes. In IEEE Proceedings on Visualization'99, 175-182.
-
(1999)
IEEE Proceedings on Visualization'99
, pp. 175-182
-
-
Hadap, S.1
Bangerter, E.2
Volino, P.3
Magnenat-Thalmann, N.4
-
10
-
-
84962515493
-
Multilayered wrinkle textures from strain
-
KIMMERLE, S., WACKER, M., AND HOLZER, C. 2004. Multilayered wrinkle textures from strain. VMV 225-232.
-
(2004)
VMV
, pp. 225-232
-
-
Kimmerle, S.1
Wacker, M.2
Holzer, C.3
-
11
-
-
0000095857
-
Creating and rendering convolution surfaces
-
MCCORMACK, J., AND SHERSTYUK, A. 2001. Creating and rendering convolution surfaces. Computer Graphics Forum 17, 113-120.
-
(2001)
Computer Graphics Forum
, vol.17
, pp. 113-120
-
-
Mccormack, J.1
Sherstyuk, A.2
-
13
-
-
29344452228
-
A riemannian framework for tensor computing
-
PENNEC, X., FILLARD, P., AND AYACHE, N. 2006. A riemannian framework for tensor computing. Int. J. of Comp. Vision 66, 1.
-
(2006)
Int. J. of Comp. Vision
, vol.66
, pp. 1
-
-
Pennec, X.1
Fillard, P.2
Ayache, N.3
-
14
-
-
63049133471
-
Wrinkling captured garments using space-time data-driven deformation
-
POPA, T., ZHOU, Q., BRADLEY, D., KRAEVOY, V., FU, H., SHEFFER, A., AND HEIDRICH, W. 2009. Wrinkling captured garments using space-time data-driven deformation. Computer Graphics Forum (Eurographics) 28, 2.
-
(2009)
Computer Graphics Forum (Eurographics)
, vol.28
, pp. 2
-
-
Popa, T.1
Zhou, Q.2
Bradley, D.3
Kraevoy, V.4
H, F.U.5
Sheffer, A.6
Heidrich, W.7
-
15
-
-
0035152809
-
Texture mapping progressive meshes
-
SANDER, P. V., SNYDER, J., GORTLER, S. J., AND HOPPE, H. 2001. Texture mapping progressive meshes. In ACM SIGGRAPH'01, 409-416.
-
(2001)
ACM SIGGRAPH'01
, pp. 409-416
-
-
Sander, P.V.1
Snyder, J.2
Gortler, S.J.3
Hoppe, H.4
-
16
-
-
33645676759
-
ABF++: Fast and robust angle based flattening
-
SHEFFER, A., LEVY, B., MOGILNITSKY, M., AND BOGOMYAKOV, A. 2005. ABF++: Fast and robust angle based flattening. ACM Transaction on Graphics 24, 2, 311-330.
-
(2005)
ACM Transaction on Graphics
, vol.24
, Issue.2
, pp. 311-330
-
-
Sheffer, A.1
Levy, B.2
Mogilnitsky, M.3
Bogomyakov, A.4
-
17
-
-
67649863781
-
Mesh parameterization: Theory and practice
-
SHEFFER, A., HORMANN, K., LEVY, B., DESBRUN, M., AND ZHOU, K. 2007. Mesh parameterization: Theory and practice. ACM SIGGRAPPH, course notes.
-
(2007)
ACM SIGGRAPPH, Course Notes
-
-
Sheffer, A.1
Hormann, K.2
Levy, B.3
Desbrun, M.4
Zhou, K.5
-
19
-
-
0031621638
-
Wires: A geometric deformation technique
-
SINGH, K., AND FIUME, E. 1998. Wires: a geometric deformation technique. SIGGRAPH'98.
-
(1998)
SIGGRAPH'98
-
-
Singh, K.1
Fiume, E.2
-
21
-
-
62949241052
-
Quasi-developable mesh surface interpolation via mesh deformation
-
TANG, K., AND CHEN, M. 2009. Quasi-developable mesh surface interpolation via mesh deformation. IEEE Transactions on Visualization and Computer Graphics 15, 3, 518-528.
-
(2009)
IEEE Transactions on Visualization and Computer Graphics
, vol.15
, Issue.3
, pp. 518-528
-
-
Tang, K.1
Chen, M.2
-
22
-
-
70450286976
-
Continuum-based strain limiting
-
THOMASZEWSKI, B., PABST, S., AND STRASSER, W. 2009. Continuum-based strain limiting. Computer Graphics Forum (Eurographics) 28, 2.
-
(2009)
Computer Graphics Forum (Eurographics)
, vol.28
, pp. 2
-
-
Thomaszewski, B.1
Pabst, S.2
Strasser, W.3
-
23
-
-
77956378120
-
Example-based wrinkle synthesis for clothing animation
-
WANG, H., HECHT, F., RAMAMOORTHI, R., AND O'BRIEN, J. 2010. Example-based wrinkle synthesis for clothing animation. ACM Transactions on Graphics (SIGGRAPH) 29.
-
(2010)
ACM Transactions on Graphics (SIGGRAPH)
, pp. 29
-
-
Wang, H.1
Hecht, F.2
Ramamoorthi, R.3
O'Brien, J.4
|