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Volumn 4, Issue 4, 2010, Pages 405-424

Why MMORPG players do what they do: Relating motivations to action categories

Author keywords

Action categories; Massively multiplayer online role playing game; MMORPG; Player behaviour; Player motivation; Session characterisation; Session patterns; VoIP in games

Indexed keywords

INTERNET TELEPHONY; SOCIAL NETWORKING (ONLINE);

EID: 78349293447     PISSN: 14624613     EISSN: 17418003     Source Type: Journal    
DOI: 10.1504/IJAMC.2010.036838     Document Type: Article
Times cited : (25)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.