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Volumn , Issue , 2010, Pages

A qualitative study of animation programming in the wild

Author keywords

animation; collaboration; end user programming; repositories

Indexed keywords

ANIMATION TOOLS; CODE REUSE; COLLABORATION; CONSTRUCTIVE FEEDBACK; DESIGN PATTERNS; END USER PROGRAMMERS; END-USER PROGRAMMING; FIELD STUDIES; LOW LEVEL; ONLINE COLLABORATION; PROGRAMMING ENVIRONMENT; PROGRAMMING SKILLS; QUALITATIVE STUDY; REPOSITORIES; TEACHING PROGRAMMING; TECHNICAL SKILLS;

EID: 78149272660     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1852786.1852825     Document Type: Conference Paper
Times cited : (22)

References (21)
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    • (2004) ACM SIG-CSE Bulletin , vol.36 , Issue.1 , pp. 75-79
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  • 16
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    • What we know about spreadsheet errors
    • Panko, R. 1998. What we know about spreadsheet errors. J. End User Computing, 10, 2, 15-21.
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    • Scratch: Programming for all
    • Nov 2009
    • Resnick, M., et al. 2009. Scratch: Programming for all. Communications of the ACM, 52, 11 (Nov 2009), 60-67.
    • (2009) Communications of the ACM , vol.52 , Issue.11 , pp. 60-67
    • Resnick, M.1
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.