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Volumn 52, Issue 6-7, 2010, Pages 445-449

Enhancing employability in the “ME generation”

Author keywords

Communication technologies; Employment; Innovation; Mindsets; Skills; Students

Indexed keywords


EID: 77956810602     PISSN: 00400912     EISSN: None     Source Type: Journal    
DOI: 10.1108/00400911011068405     Document Type: Review
Times cited : (12)

References (9)
  • 3
    • 4644251277 scopus 로고    scopus 로고
    • Information age mindset; changes in students and implications for higher education
    • Frand, J. (2000), “Information age mindset; changes in students and implications for higher education”, Educause, Vol. 35 No. 5, pp. 15-24.
    • (2000) Educause , vol.35 , pp. 15-24
    • Frand, J.1
  • 4
    • 0034582108 scopus 로고    scopus 로고
    • Principles of evolutionary educational psychology
    • Geary, D.C. (2002), “Principles of evolutionary educational psychology”, Learning and Individual Differences, Vol. 12 No. 4, pp. 317-45.
    • (2002) Learning and Individual Differences , vol.12 , pp. 317-345
    • Geary, D.C.1
  • 5
    • 74949106284 scopus 로고    scopus 로고
    • The why of learning
    • Geary, D.C. (2009), “The why of learning”, Educational Psychologist, Vol. 44 No. 3, pp. 198-201.
    • (2009) Educational Psychologist , vol.44 , pp. 198-201
    • Geary, D.C.1
  • 6
    • 84993110618 scopus 로고    scopus 로고
    • Digital natives, digital immigrants
    • Prensky, M. (2001), “Digital natives, digital immigrants”, On the Horizon, Vol. 9 No. 5.
    • (2001) On the Horizon , vol.9
    • Prensky, M.1
  • 8
    • 64749105813 scopus 로고    scopus 로고
    • Generational changes and their impact in the classroom: teaching generation ME
    • Twenge, J.M. (2009), “Generational changes and their impact in the classroom: teaching generation ME”, Medical Education, Vol. 43 No. 5, pp. 398-405.
    • (2009) Medical Education , vol.43 , pp. 398-405
    • Twenge, J.M.1
  • 9
    • 33751513124 scopus 로고    scopus 로고
    • Digital game-based learning: it's not just the digital natives who are restless
    • Van Eck, R. (2006), “Digital game-based learning: it's not just the digital natives who are restless”, Educause, Vol. 41 No. 2, pp. 17-30.
    • (2006) Educause , vol.41 , pp. 17-30
    • Van Eck, R.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.