메뉴 건너뛰기




Volumn 29, Issue 4, 2010, Pages

Interactive hair rendering under environment lighting

Author keywords

Convolution optical depth map; Multiple scattering; Single scattering; SRBF lights; Stochastic simplification

Indexed keywords

COMPLEX ENVIRONMENTS; EFFECTIVE TRANSMITTANCE; ENVIRONMENT LIGHTING; HAIR FIBERS; HAIR GEOMETRY; HAIR RENDERING; INTERACTIVE FRAME RATES; MULTIPLE SCATTERING EFFECT; OFF-LINE ALGORITHM; OPTICAL DEPTH; PRE-COMPUTATION; PRECOMPUTE; RADIAL BASIS FUNCTIONS; RUNTIMES; SCATTERING FUNCTIONS; SCATTERING MODEL; SINGLE SCATTERING; SPARSE SAMPLING; SPEED-UPS; SRBF LIGHTS; STOCHASTIC SIMPLIFICATION;

EID: 77956375583     PISSN: 07300301     EISSN: 15577368     Source Type: Journal    
DOI: 10.1145/1778765.1778792     Document Type: Article
Times cited : (21)

References (25)
  • 3
    • 34547661853 scopus 로고    scopus 로고
    • Stochastic simplification of aggregate detail
    • COOK, R. L., HALSTEAD, J., PLANCK, M., AND RYU, D. 2007. Stochastic simplification of aggregate detail. ACM Trans. Graph. 26, 3, 79.
    • (2007) ACM Trans. Graph , vol.26 , Issue.3 , pp. 79
    • Cook, R.L.1    Halstead, J.2    Planck, M.3    Ryu, D.4
  • 5
    • 36049035884 scopus 로고    scopus 로고
    • Parallel prefix sum (scan) in CUDA
    • Chapter 39
    • HARRIS, M., SENGUPTA, S., AND OWENS, J. 2007. Parallel prefix sum (scan) in CUDA. GPU Gems 3, Chapter 39.
    • (2007) GPU Gems 3
    • Harris, M.1    Sengupta, S.2    Owens, J.3
  • 7
    • 84912035697 scopus 로고
    • Rendering fur with three dimensional textures
    • KAJIYA, J. T., AND KAY, T. L. 1989. Rendering fur with three dimensional textures. In Proceedings of ACM SIGGRAPH9, 271-280.
    • (1989) Proceedings of ACM SIGGRAPH9 , pp. 271-280
    • Kajiya, J.T.1    Kay, T.L.2
  • 11
  • 12
    • 42949085438 scopus 로고    scopus 로고
    • Simulating multiple scattering in hair using a photon mapping approach
    • MOON, J. T., AND MARSCHNER, S. R. 2006. Simulating multiple scattering in hair using a photon mapping approach. ACM Trans. Graph. 25, 3, 1067-1074.
    • (2006) ACM Trans. Graph , vol.25 , Issue.3 , pp. 1067-1074
    • Moon, J.T.1    Marschner, S.R.2
  • 13
    • 49249091635 scopus 로고    scopus 로고
    • Efficient multiple scattering in hair using spherical harmonics
    • MOON, J. T., WALTER, B., AND MARSCHNER, S. 2008. Efficient multiple scattering in hair using spherical harmonics. ACM Trans. Graph. 27, 3, 31:1-7.
    • (2008) ACM Trans. Graph , vol.27 , Issue.3 , pp. 311-317
    • Moon, J.T.1    Walter, B.2    Marschner, S.3
  • 14
    • 77954000417 scopus 로고    scopus 로고
    • All-frequency shadows using non-linear wavelet lighting approximation
    • NG, R., RAMAMOORTHI, R., AND HANRAHAN, P. 2003. All-frequency shadows using non-linear wavelet lighting approximation. ACM Trans. Graph. 22, 3, 376-381.
    • (2003) ACM Trans. Graph , vol.22 , Issue.3 , pp. 376-381
    • Ng, R.1    Ramamoorthi, R.2    Hanrahan, P.3
  • 15
    • 57649093941 scopus 로고    scopus 로고
    • NVIDIA, 2007. CUDA homepage. http://developer.nvidia.com/object/cuda. html.
    • (2007) CUDA Homepage
  • 16
    • 0035156092 scopus 로고    scopus 로고
    • An efficient representation for irradiance environment maps
    • RAMAMOORTHI, R., AND HANRAHAN, P. 2001. An efficient representation for irradiance environment maps. In Proceedings of ACM SIGGRAPH, 497-500.
    • (2001) Proceedings of ACM SIGGRAPH , pp. 497-500
    • Ramamoorthi, R.1    Hanrahan, P.2
  • 17
    • 77950453346 scopus 로고    scopus 로고
    • Real-time approximate sorting for self shadowing and transparency in hair rendering
    • SINTORN, E., AND ASSARSSON, U. 2008. Real-time approximate sorting for self shadowing and transparency in hair rendering. In Proceedings of I3D, 1157-162.
    • (2008) Proceedings of I3D , pp. 1157-1162
    • Sintorn, E.1    Assarsson, U.2
  • 18
    • 77950452447 scopus 로고    scopus 로고
    • Hair self shadowing and transparency depth ordering using occupancy maps
    • SINTORN, E., AND ASSARSSON, U. 2009. Hair self shadowing and transparency depth ordering using occupancy maps. In Proceedings of I3D, 67-74.
    • (2009) Proceedings of I3D , pp. 67-74
    • Sintorn, E.1    Assarsson, U.2
  • 19
    • 77953858715 scopus 로고    scopus 로고
    • Precom-puted radiance transfer for real-time rendering in dynamic, low-frequency lighting environments
    • SLOAN, P.-P., KAUTZ, J., AND SNYDER, J. 2002. Precom-puted radiance transfer for real-time rendering in dynamic, low-frequency lighting environments. In Proceedings of ACM SIG-GRAPH, 527-536.
    • (2002) Proceedings of ACM SIG-GRAPH , pp. 527-536
    • Sloan, P.-P.1    Kautz, J.2    Snyder, J.3
  • 20
    • 33749243740 scopus 로고    scopus 로고
    • All-frequency precomputed radiance transfer using spherical radial basis functions and clustered tensor approximation
    • TSAI, Y.-T., AND SHIH, Z.-C. 2006. All-frequency precomputed radiance transfer using spherical radial basis functions and clustered tensor approximation. ACM Trans. Graph. 25, 3, 967-976.
    • (2006) ACM Trans. Graph , vol.25 , Issue.3 , pp. 967-976
    • Tsai, Y.-T.1    Shih, Z.-C.2
  • 23
    • 33846613212 scopus 로고    scopus 로고
    • Light scattering from filaments
    • ZINKE, A., AND WEBER, A. 2007. Light scattering from filaments. IEEE Trans. Vis. Comp. Graph. 13, 2, 342-356.
    • (2007) IEEE Trans. Vis. Comp. Graph , vol.13 , Issue.2 , pp. 342-356
    • Zinke, A.1    Weber, A.2
  • 24
    • 49349086625 scopus 로고    scopus 로고
    • Dual scattering approximation for fast multiple scattering in hair
    • ZINKE, A., YUKSEL, C., WEBER, A., AND KEYSER, J. 2008. Dual scattering approximation for fast multiple scattering in hair. ACM Trans. Graph. 27, 3, 32:1-10.
    • (2008) ACM Trans. Graph , vol.27 , Issue.3 , pp. 321-310
    • Zinke, A.1    Yuksel, C.2    Weber, A.3    Keyser, J.4


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.