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Volumn , Issue , 2010, Pages 110-115
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Synthesis of Bézier surfaces on the GPU
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Author keywords
Adaptive tessellation; Bezier surfaces; GPU; Level of detail (LOD)
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Indexed keywords
ADAPTIVE TESSELLATION;
BEZIER MODEL;
BEZIER REPRESENTATION;
BEZIER SURFACE;
CAD/CAMS;
CENTRAL PROCESSING UNITS;
COMPACT REPRESENTATION;
GEOMETRY SHADER;
GPU;
GRAPHIC PROCESSING UNITS;
HIGH QUALITY;
HIGH QUALITY IMAGES;
LEVEL OF DETAIL;
NUMBER OF TRIANGLES;
PARAMETRIC MODELS;
REAL-TIME RENDERING;
VERTEX SHADER;
COMPUTER GRAPHICS;
INTERPOLATION;
PROGRAM PROCESSORS;
COMPUTER GRAPHICS EQUIPMENT;
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EID: 77956328339
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: None Document Type: Conference Paper |
Times cited : (7)
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References (10)
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