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Volumn , Issue , 2010, Pages 139-146
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Analysis of level design 'push & pull' within 21 games
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Author keywords
3D games; Design pattern; Player movement
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Indexed keywords
AFFORDANCES;
DESIGN PATTERNS;
ENVIRONMENTAL RESISTANCE;
LEVEL DESIGN;
SIMILARITIES AND DIFFERENCES;
WALKTHROUGHS;
THREE DIMENSIONAL;
DESIGN;
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EID: 77955146092
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1145/1822348.1822367 Document Type: Conference Paper |
Times cited : (14)
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References (16)
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