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Volumn 2, Issue 1, 2010, Pages 17-30

Narratizing disciplines and disciplinizing narratives: Games as 21 st century curriculum

Author keywords

Contextual learning; Engagement; New media; Quest atlantis; Transformational play; Video games; Virtual worlds

Indexed keywords

VIRTUAL REALITY;

EID: 77955123419     PISSN: 19423888     EISSN: 19423896     Source Type: Journal    
DOI: 10.4018/jgcms.2010010102     Document Type: Article
Times cited : (39)

References (22)
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.