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Volumn 4, Issue , 2010, Pages 2351-2360

Designing a technological playground: A field study of the emergence of play in household messaging

Author keywords

communication; family; friendship; games; messaging; photography; play; scribble; situated display

Indexed keywords

DESIGN IMPLICATIONS; FIELD STUDIES; FRIENDSHIP; MESSAGING DEVICES; SITUATED DISPLAYS; SOCIAL NETWORKS; SOCIAL RELATIONSHIPS;

EID: 77953986049     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1753326.1753681     Document Type: Conference Paper
Times cited : (43)

References (23)
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    • Man, C.R.1
  • 3
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    • A study in play, pleasure and interaction design
    • Costello, B., Edmonds, E. A study in play, pleasure and interaction design. In Proc. DPPI 2007, 76-91.
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    • Costello, B.1    Edmonds, E.2
  • 5
    • 0004293280 scopus 로고
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    • Ellis, M.J. Why People Play. Prentice Hall, Eaglewood Cliffs, 1973.
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    • Ellis, M.J.1
  • 10
    • 19944404729 scopus 로고    scopus 로고
    • The ubiquitous camera: An in-depth study of camera phone use
    • April-June
    • Kindberg, T., Spasojevic, M., Fleck, R., Sellen, A. The ubiquitous camera: An in-depth study of camera phone use. Pervasive Computing 4, 2 (April-June 2005), 42-50.
    • (2005) Pervasive Computing , vol.4 , Issue.2 , pp. 42-50
    • Kindberg, T.1    Spasojevic, M.2    Fleck, R.3    Sellen, A.4
  • 11
    • 1642337352 scopus 로고    scopus 로고
    • Only when Miss Universe snatches me: Teasing in MMS messaging
    • Kurvinen, E. Only when Miss Universe snatches me: Teasing in MMS messaging. Proc. DPPI 2003, 98-102.
    • Proc. DPPI 2003 , pp. 98-102
    • Kurvinen, E.1
  • 13
    • 0033707441 scopus 로고    scopus 로고
    • Joking, storytelling, artsharing, expressing affection: A field trial of how children and their social network communicate with digital images in leisure time
    • Mäkelä, A., Giller, V., Tscheligi, M., Sefelin, R. Joking, storytelling, artsharing, expressing affection: A field trial of how children and their social network communicate with digital images in leisure time. In Proc. CHI 2000, 548-555.
    • Proc. CHI 2000 , pp. 548-555
    • Mäkelä, A.1    Giller, V.2    Tscheligi, M.3    Sefelin, R.4
  • 17
    • 35348876166 scopus 로고    scopus 로고
    • Appropriation of a MMS-based comic creator: From system functionalities to resources for action
    • Salovaara, A. Appropriation of a MMS-based comic creator: From system functionalities to resources for action. In Proc. CHI 2007, 1117-1126.
    • Proc. CHI 2007 , pp. 1117-1126
    • Salovaara, A.1
  • 20
    • 33750920876 scopus 로고    scopus 로고
    • Staying open to interpretation: Engaging multiple meanings in design and evaluation
    • Sengers, P., Gaver, B. Staying open to interpretation: Engaging multiple meanings in design and evaluation. In Proc. DIS 2006, 99-108.
    • Proc. DIS 2006 , pp. 99-108
    • Sengers, P.1    Gaver, B.2
  • 21
    • 56449118727 scopus 로고    scopus 로고
    • The Magic Box and Collage: Responding to the challenge of distributed intergenerational play
    • Vetere, F., Davis, H., Gibbs, M., Howard, S. The Magic Box and Collage: Responding to the challenge of distributed intergenerational play. International Journal of Human-Computer Studies 67, 2 (2009), 165-178.
    • (2009) International Journal of Human-Computer Studies , vol.67 , Issue.2 , pp. 165-178
    • Vetere, F.1    Davis, H.2    Gibbs, M.3    Howard, S.4
  • 22
    • 84884143562 scopus 로고    scopus 로고
    • Wii all play: The console game as a computational meeting place
    • Voida, A., Greenberg, S. Wii all play: The console game as a computational meeting place. In Proc. CHI 2009, 1559-1568.
    • Proc. CHI 2009 , pp. 1559-1568
    • Voida, A.1    Greenberg, S.2
  • 23
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    • Six themes of the communicative appropriation of photographic images
    • Voida, A., Mynatt, E.D. Six themes of the communicative appropriation of photographic images. In Proc. CHI 2005, 171-180.
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    • Voida, A.1    Mynatt, E.D.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.