메뉴 건너뛰기




Volumn 29, Issue 2, 2010, Pages 723-731

Scalable height field self-shadowing

Author keywords

I.3.7 Computer Graphics : Computer Graphics Color shading shadowing and texture

Indexed keywords

GRAPHICS PROCESSING UNIT; LIGHTING; PROGRAM PROCESSORS;

EID: 77952854266     PISSN: 01677055     EISSN: 14678659     Source Type: Journal    
DOI: 10.1111/j.1467-8659.2009.01642.x     Document Type: Article
Times cited : (13)

References (27)
  • 6
    • 78650760570 scopus 로고    scopus 로고
    • Rendering synthetic objects into real scenes: Bridging traditional and image-based graphics with global illumination and high dynamic range photography
    • In
    • Debevec P.:Rendering synthetic objects into real scenes: bridging traditional and image-based graphics with global illumination and high dynamic range photography. In Proceedings SIGGRAPH '98
    • Proceedings SIGGRAPH '98
    • Debevec, P.1
  • 9
    • 77952809112 scopus 로고
    • Approximation theory, note 143
    • Hastings C.:Approximation theory, note 143. Math. Tables Aids Comput 68, 6 (1953).
    • (1953) Math. Tables Aids Comput , vol.68 , Issue.6
    • Hastings, C.1
  • 14
    • 0002795412 scopus 로고
    • Horizon mapping: Shadows for bump-mapped surfaces
    • Max N.:Horizon mapping: shadows for bump-mapped surfaces. The Visual Computer 4, 2 (Mar. 1988 109 117.
    • (1988) The Visual Computer , vol.4 , Issue.2 , pp. 109-117
    • Max, N.1
  • 18
    • 77952826493 scopus 로고    scopus 로고
    • NVIDIA. Corporation:CUDA Profiler. 2009.
    • (2009) CUDA Profiler
  • 25
    • 0031650745 scopus 로고    scopus 로고
    • Fast horizon computation at all points of a terrain with visibility and shading applications
    • Stewart A. J.:Fast horizon computation at all points of a terrain with visibility and shading applications. IEEE Transactions on Visualization and Computer Graphics 4, 1 (1998 82 93.
    • (1998) IEEE Transactions on Visualization and Computer Graphics , vol.4 , Issue.1 , pp. 82-93
    • Stewart, A.J.1
  • 26
    • 85022113403 scopus 로고    scopus 로고
    • Practical parallax occlusion mapping with approximate soft shadows for detailed surface rendering
    • In
    • Tatarchuk N.:Practical parallax occlusion mapping with approximate soft shadows for detailed surface rendering. In SIGGRAPH '06: ACM SIGGRAPH 2006 Courses
    • SIGGRAPH '06: ACM SIGGRAPH 2006 Courses
    • Tatarchuk, N.1
  • 27
    • 0018058637 scopus 로고
    • Casting curved shadows on curved surfaces
    • Williams L.:Casting curved shadows on curved surfaces. SIGGRAPH Comput. Graph. 12, 3 (1978 270 274.
    • (1978) SIGGRAPH Comput. Graph. , vol.12 , Issue.3 , pp. 270-274
    • Williams, L.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.