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Volumn 5621 LNCS, Issue , 2009, Pages 622-631

Uncanny as usability obstacle

Author keywords

Photo realistic; Uncanny Valley; Usability Obstacle; Video Games

Indexed keywords

PHOTO-REALISTIC; POSITIVE CORRELATIONS; STRONG CORRELATION; UNCANNY VALLEY; USER SATISFACTION; USER'S SATISFACTION; VIDEO CLIPS; VIDEO GAME; VIRTUAL CHARACTER;

EID: 76649094554     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-642-02774-1_67     Document Type: Conference Paper
Times cited : (16)

References (8)
  • 1
    • 33745438171 scopus 로고
    • Bukimi No Tani [The Uncanny Valley]
    • Mori, M.: Bukimi No Tani [The Uncanny Valley]. Energy 7(4), 33-35 (1970)
    • (1970) Energy , vol.7 , Issue.4 , pp. 33-35
    • Mori, M.1
  • 3
    • 76649132535 scopus 로고    scopus 로고
    • Why is this man smiling?
    • Weschler, L.: Why is This Man Smiling? Wired Magazine 10(06), 16-17 (2002)
    • (2002) Wired Magazine , vol.10 , Issue.6 , pp. 16-17
    • Weschler, L.1
  • 4
  • 6
    • 76649143593 scopus 로고    scopus 로고
    • Ghostly manipulation: Fatal Frame II and the Videogame Uncanny
    • Hoeger, L., Huber, W.: Ghostly manipulation: Fatal Frame II and the Videogame Uncanny. In: Situated Play, DiGRA 2007 Conference, pp. 152-156 (2007)
    • (2007) Situated Play, DiGRA 2007 Conference , pp. 152-156
    • Hoeger, L.1    Huber, W.2
  • 7
    • 40449116522 scopus 로고    scopus 로고
    • Subjective ratings of robot video clips for human likeness, familiarity, and eeriness: An exploration of the uncanny valley
    • Vancouver, Canada
    • MacDorman, K.: Subjective ratings of robot video clips for human likeness, familiarity, and eeriness: An exploration of the uncanny valley. In: ICCS/CogSci-2006 Long Symposium: Toward Social Mechanisms of Android Science, Vancouver, Canada (2006)
    • (2006) ICCS/CogSci-2006 Long Symposium: Toward Social Mechanisms of Android Science
    • MacDorman, K.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.