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Volumn 23, Issue 2, 2010, Pages 295-305

Evolutionary swarm neural network game engine for Capture Go

Author keywords

Capture Go; Evolutionary algorithm; Evolutionary computation; Game engine; Go; Neural networks; Particle swarm optimization

Indexed keywords

BOARD POSITION; BRUTE FORCE SEARCH; COMBINATION OF NEURAL-NETWORK; COMPUTER GAME ENGINE; EVOLUTIONARY COMPUTATION; EVOLUTIONARY COMPUTATIONS; EXPERT KNOWLEDGE; GAME ENGINE; GO; HIGH-DIMENSIONAL; HILL CLIMBING; HYBRID ALGORITHMS; SELF-PLAY; ZERO KNOWLEDGE;

EID: 73949115540     PISSN: 08936080     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.neunet.2009.11.001     Document Type: Article
Times cited : (18)

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