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Volumn 5875 LNCS, Issue PART 1, 2009, Pages 468-479

RiverLand: An efficient procedural modeling system for creating realistic-looking terrains

Author keywords

[No Author keywords available]

Indexed keywords

CATCHMENTS; RIVERS;

EID: 72449186197     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-642-10331-5_44     Document Type: Conference Paper
Times cited : (10)

References (19)
  • 5
    • 0024061954 scopus 로고
    • Terrain simulation using a model of stream erosion
    • Kelley, A., Malin, M., Nielson, G.: Terrain simulation using a model of stream erosion. Computer Graphics 22, 263-268 (1988)
    • (1988) Computer Graphics , vol.22 , pp. 263-268
    • Kelley, A.1    Malin, M.2    Nielson, G.3
  • 6
    • 85027716376 scopus 로고
    • The synthesis and rendering of eroded fractal terrains
    • Musgrave, F., Kolb, C., Mace, R.: The synthesis and rendering of eroded fractal terrains. Computer Graphics 23, 41-50 (1989)
    • (1989) Computer Graphics , vol.23 , pp. 41-50
    • Musgrave, F.1    Kolb, C.2    Mace, R.3
  • 7
    • 84989525531 scopus 로고
    • Landscapes synthesis achieved through erosion and deposition process simulation
    • Roudier, P., Perrin, B.: Landscapes synthesis achieved through erosion and deposition process simulation. Computer Graphics Forum 12, 375-383 (1993)
    • (1993) Computer Graphics Forum , vol.12 , pp. 375-383
    • Roudier, P.1    Perrin, B.2
  • 8
    • 0031367739 scopus 로고    scopus 로고
    • Computer generation of eroded valley and mountain terrains
    • Nagashima, K.: Computer generation of eroded valley and mountain terrains. The Visual Computer 13, 456-464 (1997)
    • (1997) The Visual Computer , vol.13 , pp. 456-464
    • Nagashima, K.1
  • 9


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.